Files
keygen/keygen.scad
2017-06-09 01:53:12 -04:00

145 lines
5.3 KiB
OpenSCAD

$inf=1000;
$eps=.01;
/*
BROKEN
function key_make_complex_polygon(paths, reversed) = [
[for (a=paths, b=a) b],
[for(i=[0:len(reversed)])
reversed[i]
? [for(e=[len(paths[i])-1:-1:0]) e]
: [for(e=[0:len(paths[i])-1]) e]
]
];
*/
function key_move_and_scale(points, scale, offset) = [
for(p=points) [scale[0] * (p[0] + offset[0]),
scale[1] * (p[1] + offset[1])]
];
module key_outline(outline_points, thickness, outline_paths=undef) {
rotate(-90, [0, 1, 0]) rotate(-90, [0, 0, 1]) // Rotate into the correct plane
linear_extrude(height=thickness, center=true) // Extrude the key outline
polygon(points=outline_points, paths=outline_paths); // Draw the outline
}
module key_blade(warding, plug_diameter=0) {
// Draw the blade to infinity in -Y
// optionally intersected with the plug cylinder
// to round the bottom
intersection() {
rotate(90, [1, 0, 0])
linear_extrude(height=2*$inf, center=true)
polygon(warding);
// Draw the plug, if a plug diameter is specified
if(plug_diameter > 0) {
// Draw infinite cylinder in -Y
translate([0, 0, 0.5*plug_diameter]) rotate(90, [1, 0, 0])
cylinder(r=0.5*plug_diameter, h=$inf, $fn=$fn ? 4*$fn : 48);
}
}
}
module key_x_line(length) {
// Hack to draw a line in X
// since OpenSCAD does not support line primitives
// Take a 2D square and rotate it
// When it is orthogonal to the XY plane,
// it projects down to a line
rotate(90, [1, 0, 0])
square([length, length], center=true);
}
module key_warding_cutter(warding, blade_height, cutter_radius, left) {
neg = left ? -1 : 1;
translate([neg * -cutter_radius, 0, 0])
rotate_extrude($fn=$fn ? 4*$fn : 48)
translate([neg * cutter_radius, 0])
difference() {
translate([0, 0.5*blade_height])
square([2 * cutter_radius, blade_height], center=true);
minkowski() {
translate([neg * 1.5 * cutter_radius, 0])
key_x_line(3 * cutter_radius);
polygon(warding);
}
polygon(warding);
}
}
module key_emboss(emboss_points, emboss_depth, left, thickness, emboss_paths=undef) {
translate([(left ? 1 : -1) * 0.5*thickness, 0, 0]) rotate(-90, [0, 1, 0]) rotate(-90, [0, 0, 1]) // Translate and rotate into the correct soot
linear_extrude(height=2*emboss_depth, center=true) // Extrude the key outline
polygon(points=emboss_points, paths=emboss_paths); // Draw the outline
}
module key_blank(outline_points,
warding,
outline_paths=undef,
emboss_right_points=[],
emboss_right_paths=undef,
emboss_left_points=[],
emboss_left_paths=undef,
bow_thickness=0,
emboss_depth=.1,
plug_diameter=0,
scale=[1/96, -1/96],
offset=[0, 0],
cutter_radius=.25) {
// Find the bounding box of the warding
warding_min = [min([for(e=warding) e[0]]), min([for(e=warding) e[1]])];
warding_max = [max([for(e=warding) e[0]]), max([for(e=warding) e[1]])];
// Apply the given offset to the outline,
// holes, and emboss
outline_adj = key_move_and_scale(outline_points, scale, offset);
emboss_left_adj = key_move_and_scale(emboss_left_points, scale, offset);
emboss_right_adj = key_move_and_scale(emboss_right_points, scale, offset);
// Move the warding profile
// so that it is centered in X
// and non-negative in Y
warding_offset = [-0.5 * (warding_min[0] + warding_max[0]),
-warding_max[1]];
warding_adj = key_move_and_scale(warding, scale, warding_offset);
// Infer various key properties
thickness = (bow_thickness == 0) ? abs(scale[0] * (warding_max[0] - warding_min[0])) : bow_thickness;
blade_height = abs(scale[1] * (warding_max[1] - warding_min[1]));
// Cut out the warding milling artifacts
// from the bow
difference() {
// Create the bulk of the keyblank
// by intersecting the outline
// with the warding profile
// and the plug
intersection() {
// Draw the key outline and holes
key_outline(outline_adj, thickness, outline_paths);
// Draw the blade, and a giant box where the bow is
// so that we don't wipe out the bow
// when the intersection happens
union() {
// Fill +Y half-space
translate([0, $inf/2, 0])
cube([$inf, $inf, $inf], center=true);
key_blade(warding_adj, plug_diameter, $inf);
}
}
// Draw the milling wheels that cut the warding
if(cutter_radius != 0) {
key_warding_cutter(warding_adj, blade_height, cutter_radius, false);
key_warding_cutter(warding_adj, blade_height, cutter_radius, true);
}
// Draw the embossing
key_emboss(emboss_right_adj, emboss_depth, false, thickness, emboss_right_paths);
key_emboss(emboss_left_adj, emboss_depth, true, thickness, emboss_left_paths);
}
}