$inf=1000; $eps=.01; /* BROKEN function key_make_complex_polygon(paths, reversed) = [ [for (a=paths, b=a) b], [for(i=[0:len(reversed)]) reversed[i] ? [for(e=[len(paths[i])-1:-1:0]) e] : [for(e=[0:len(paths[i])-1]) e] ] ]; */ function key_move_and_scale(points, scale, offset) = [ for(p=points) [scale[0] * (p[0] + offset[0]), scale[1] * (p[1] + offset[1])] ]; module key_outline(outline_points, thickness, outline_paths=undef) { rotate(-90, [0, 1, 0]) rotate(-90, [0, 0, 1]) // Rotate into the correct plane linear_extrude(height=thickness, center=true) // Extrude the key outline polygon(points=outline_points, paths=outline_paths); // Draw the outline } module key_blade(warding, plug_diameter=0) { // Draw the blade to infinity in -Y // optionally intersected with the plug cylinder // to round the bottom intersection() { rotate(90, [1, 0, 0]) linear_extrude(height=2*$inf, center=true) polygon(warding); // Draw the plug, if a plug diameter is specified if(plug_diameter > 0) { // Draw infinite cylinder in -Y translate([0, 0, 0.5*plug_diameter]) rotate(90, [1, 0, 0]) cylinder(r=0.5*plug_diameter, h=$inf, $fn=$fn ? 4*$fn : 48); } } } module key_x_line(length) { // Hack to draw a line in X // since OpenSCAD does not support line primitives // Take a 2D square and rotate it // When it is orthogonal to the XY plane, // it projects down to a line rotate(90, [1, 0, 0]) square([length, length], center=true); } module key_warding_cutter(warding, blade_height, cutter_radius, left) { neg = left ? -1 : 1; translate([neg * -cutter_radius, 0, 0]) rotate_extrude($fn=$fn ? 4*$fn : 48) translate([neg * cutter_radius, 0]) difference() { translate([0, 0.5*blade_height]) square([2 * cutter_radius, blade_height], center=true); minkowski() { translate([neg * 1.5 * cutter_radius, 0]) key_x_line(3 * cutter_radius); polygon(warding); } polygon(warding); } } module key_emboss(emboss_points, emboss_depth, left, thickness, emboss_paths=undef) { translate([(left ? 1 : -1) * 0.5*thickness, 0, 0]) rotate(-90, [0, 1, 0]) rotate(-90, [0, 0, 1]) // Translate and rotate into the correct soot linear_extrude(height=2*emboss_depth, center=true) // Extrude the key outline polygon(points=emboss_points, paths=emboss_paths); // Draw the outline } module key_blank(outline_points, warding, outline_paths=undef, emboss_right_points=[], emboss_right_paths=undef, emboss_left_points=[], emboss_left_paths=undef, bow_thickness=0, emboss_depth=.1, plug_diameter=0, scale=[1/96, -1/96], offset=[0, 0], cutter_radius=.25) { // Find the bounding box of the warding warding_min = [min([for(e=warding) e[0]]), min([for(e=warding) e[1]])]; warding_max = [max([for(e=warding) e[0]]), max([for(e=warding) e[1]])]; // Apply the given offset to the outline, // holes, and emboss outline_adj = key_move_and_scale(outline_points, scale, offset); emboss_left_adj = key_move_and_scale(emboss_left_points, scale, offset); emboss_right_adj = key_move_and_scale(emboss_right_points, scale, offset); // Move the warding profile // so that it is centered in X // and non-negative in Y warding_offset = [-0.5 * (warding_min[0] + warding_max[0]), -warding_max[1]]; warding_adj = key_move_and_scale(warding, scale, warding_offset); // Infer various key properties thickness = (bow_thickness == 0) ? abs(scale[0] * (warding_max[0] - warding_min[0])) : bow_thickness; blade_height = abs(scale[1] * (warding_max[1] - warding_min[1])); // Cut out the warding milling artifacts // from the bow difference() { // Create the bulk of the keyblank // by intersecting the outline // with the warding profile // and the plug intersection() { // Draw the key outline and holes key_outline(outline_adj, thickness, outline_paths); // Draw the blade, and a giant box where the bow is // so that we don't wipe out the bow // when the intersection happens union() { // Fill +Y half-space translate([0, $inf/2, 0]) cube([$inf, $inf, $inf], center=true); key_blade(warding_adj, plug_diameter, $inf); } } // Draw the milling wheels that cut the warding if(cutter_radius != 0) { key_warding_cutter(warding_adj, blade_height, cutter_radius, false); key_warding_cutter(warding_adj, blade_height, cutter_radius, true); } // Draw the embossing key_emboss(emboss_right_adj, emboss_depth, false, thickness, emboss_right_paths); key_emboss(emboss_left_adj, emboss_depth, true, thickness, emboss_left_paths); } }