Merge pull request #1 from jamisonderek/add-subghz-rx-tx-worker

Add subghz rx tx worker bug fixes
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Derek Jamison 2023-01-31 00:11:55 -05:00 committed by GitHub
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@ -5,9 +5,9 @@ https://github.com/jamisonderek/flipper-zero-tutorials
This is a demonstration of sending radio signals using the subghz_tx_rx worker library.
Features:
Press OK on Flipper Zero to send the current count to another Flipper Zero.
Short press UP button on Flipper Zero to send 440Hz tone to another Flipper Zero.
Long press UP button on Flipper Zero to send 880Hz tone to another Flipper Zero.
Press OK on Flipper Zero to log and send the current count to another Flipper Zero.
Short press UP button on Flipper Zero to log and send 440Hz tone to another Flipper Zero.
Long press UP button on Flipper Zero to log and send 880Hz tone to another Flipper Zero.
*/
@ -59,7 +59,7 @@ typedef struct {
// You can add additional data that is helpful for your events.
InputEvent input; // This data is specific to DemoEventTypeKey.
unsigned int number; // This data is specific to DemoEventSendCounter/DemoEventReceivedCounter/DemoEventSendTone/DemoEventReceivedTone.
FuriString* senderName; // This data is specific to DemoEventReceivedCounter.
FuriString* senderName; // This data is specific to DemoEventReceivedCounter/DemoEventReceivedTone.
} DemoEvent;
// This is the data for our application. You might have a game board,
@ -102,19 +102,21 @@ static void subghz_demo_receive_data(DemoContext* instance) {
size_t len = subghz_tx_rx_worker_read(instance->subghz_txrx, message, MESSAGE_MAX_LEN);
size_t game_name_len = strlen(SUBGHZ_GAME_NAME);
if (len < (game_name_len + 2)) {
FURI_LOG_D(TAG, "Message not long enough. >%s<", message);
// Message wasn't big enough to have our game name + the reason code + version; so it must not be for us.
return;
}
// The message for a counter (like 42) should be "SGDEMO:" + "C" + "0042" + ":" + "YourFlip" + "\r\n"
// The message for a counter (C) (like 42) using version (A) should be "SGDEMO:" + "C" + "A" + "0042" + ":" + "YourFlip" + "\r\n"
if (strcmp(SUBGHZ_GAME_NAME, (const char*)message)) {
FURI_LOG_D(TAG, "Got message %s", message);
FURI_LOG_D(TAG, "Got message >%s<", message);
// The purpose immediately follows the game name.
DemoRfPurpose purpose = message[game_name_len];
uint8_t version = message[game_name_len+1];
FURI_LOG_T(TAG, "Purpose is %c and Version is %c", purpose, version);
UNUSED(version);
// Right now we don't care about the veresion of the application, but in the future we might need to
// Right now we don't care much about the version of the application, but in the future we might need to
// respond differently based on the version of the application running on the other Flipper Zero.
// Important: Don't always trust what is sent, some people with Flipper Zero might send an
// invalid version to trick your code into interpreting the payload in a special way.
@ -132,11 +134,14 @@ static void subghz_demo_receive_data(DemoContext* instance) {
FuriString* name = furi_string_alloc();
furi_string_set(name, senderName);
// The counter is supposed to be a 4 digit number.
if (number > 10000U) {
number %= 10000;
if (number >= 10000U) {
FURI_LOG_W(TAG, "Number was >= 10000U. >%s<", message);
number %= 10000U;
}
DemoEvent event = {.type = DemoEventReceivedCounter, .number = number, .senderName = name};
furi_message_queue_put(instance->queue, &event, FuriWaitForever);
} else {
FURI_LOG_W(TAG, "Failed to parse counter message. >%s<", message);
}
break;
@ -148,14 +153,25 @@ static void subghz_demo_receive_data(DemoContext* instance) {
furi_string_set(name, senderName);
DemoEvent event = {.type = DemoEventReceivedTone, .number = number, .senderName = name};
furi_message_queue_put(instance->queue, &event, FuriWaitForever);
} else {
FURI_LOG_W(TAG, "Failed to parse tone message. >%s<", message);
}
break;
// Add parsing for other messages here.
default:
if (version <= MAJOR_VERSION) {
// The version is same or less than ours, so we should know about the message purpose.
FURI_LOG_W(TAG, "Message purpose not handled for known version. >%s<", message);
} else {
// The version is newer, so it's not surprising we don't know about the purpose.
FURI_LOG_T(TAG, "Message purpose not handled. >%s<", message);
}
break;
}
} else {
FURI_LOG_D(TAG, "Message not for our application. >%s<", message);
}
}
@ -217,7 +233,7 @@ static void subghz_demo_render_callback(Canvas* canvas, void* ctx) {
unsigned int remoteCounter = data->remoteCounter;
// The counter is supposed to be a 4 digit number.
furi_assert(localCounter < 10000U);
furi_assert(remoteCounter < 10000U);
furi_assert(remoteCounter <= 10000U); // 10000 means don't display.
// Other fonts are FontPrimary, FontSecondary, FontKeyboard, FontBigNumbers,
canvas_set_font(canvas, FontPrimary);
@ -228,7 +244,7 @@ static void subghz_demo_render_callback(Canvas* canvas, void* ctx) {
canvas_set_font(canvas, FontSecondary);
canvas_draw_str_aligned(canvas, 64, 42, AlignCenter, AlignTop, furi_string_get_cstr(data->buffer));
if (remoteCounter > 0) {
if (remoteCounter < 10000U) {
furi_string_printf(data->buffer, "Received %04u", remoteCounter);
canvas_draw_str_aligned(canvas, 64, 52, AlignCenter, AlignTop, furi_string_get_cstr(data->buffer));
}
@ -243,25 +259,22 @@ static void subghz_demo_update_local_counter(DemoContext* demo_context) {
// Increment the counter (which is supposed to be a 4 digit number for this app.)
data->localCounter++;
if (data->localCounter > 10000U) {
if (data->localCounter >= 10000U) {
data->localCounter = 0;
}
FURI_LOG_T(TAG, "Local counter %04u", data->localCounter);
}
// Our DemoEventReceivedCounter handler invokes this method.
// We update our remote counter.
static void subghz_demo_update_remote_counter(DemoContext* demo_context, DemoEvent* event) {
// The queueing code should have made sure the value was valid.
furi_assert(event->number < 10000);
furi_assert(event->number < 10000U);
DemoData* data = demo_context->data;
data->remoteCounter = event->number;
FURI_LOG_I(TAG, "Remote counter %04u", data->remoteCounter);
// The message contains a sender name furi_string that we need to free, even if we didn't use it.
if (event->senderName) {
furi_string_free(event->senderName);
}
}
// Our DemoEventReceivedTone handler invokes this method.
@ -273,19 +286,14 @@ static void subghz_demo_play_tone(DemoContext* demo_context, DemoEvent* event) {
FURI_LOG_I(TAG, "Playing frequency %04u", frequency);
// Make tones if the speaker is available.
if (furi_hal_speaker_acquire(1000)) {
if (furi_hal_speaker_acquire(1000)) { // We wait up to a second for now, is that too long?
float freq = (float)frequency;
float volume = 1.0f;
float volume = 1.0f; // 100% volume.
furi_hal_speaker_start(freq, volume);
furi_delay_ms(100);
furi_hal_speaker_stop();
furi_hal_speaker_release();
}
// The message contains a sender name furi_string that we need to free, even if we didn't use it.
if (event->senderName) {
furi_string_free(event->senderName);
}
}
// This is a helper method that broadcasts a buffer.
@ -296,6 +304,9 @@ static void subghz_demo_broadcast(DemoContext* demo_context, FuriString* buffer)
// Make sure our message will fit into a packet; if not truncate it.
size_t length = strlen((char*)message);
if (length>MESSAGE_MAX_LEN) {
FURI_LOG_E(TAG, "Outgoing message bigger than %d bytes! >%s<", MESSAGE_MAX_LEN, (char*)message);
// Add \r\n(null) to the end of the 0-indexed string.
message[MESSAGE_MAX_LEN-1] = 0;
message[MESSAGE_MAX_LEN-2] = '\n';
message[MESSAGE_MAX_LEN-3] = '\r';
@ -309,13 +320,14 @@ static void subghz_demo_broadcast(DemoContext* demo_context, FuriString* buffer)
}
// Our DemoEventSendCounter handler invokes this method.
// We broadcast - "game name + purpose (Counter) + 4 digit counter value + : + Flipper name + \r\n"
// We broadcast - "game name + purpose (Counter) + Version (A) + 4 digit counter value + : + Flipper name + \r\n"
static void subghz_demo_broadcast_counter(DemoContext* demo_context, unsigned int counterToSend) {
// The counter is supposed to be a 4 digit number.
furi_assert(counterToSend < 10000);
furi_assert(counterToSend < 10000U);
DemoData* data = demo_context->data;
FURI_LOG_I(TAG, "Sending counter %04u", counterToSend);
// The message for a counter with value 42 should look like... "SGDEMO:CA0042:YourFlip\r\n"
furi_string_printf(data->buffer, "%s%c%c%04u:%s\r\n", SUBGHZ_GAME_NAME, DemoRfPurposeCounter, MAJOR_VERSION, counterToSend, furi_hal_version_get_name_ptr());
@ -323,7 +335,7 @@ static void subghz_demo_broadcast_counter(DemoContext* demo_context, unsigned in
}
// Our DemoEventSendTone handler invokes this method.
// We broadcast - "game name + purpose (Tone) + frequency + : + Flipper name + \r\n"
// We broadcast - "game name + purpose (Tone) + Version (A) + frequency + : + Flipper name + \r\n"
static void subghz_demo_broadcast_tone(DemoContext* demo_context, unsigned int frequency) {
DemoData* data = demo_context->data;
@ -346,6 +358,8 @@ int32_t subghz_demo_app(void* p) {
// Since this demo transmits RF, we see if it is allowed.
if(!furi_hal_subghz_is_tx_allowed(frequency)) {
FURI_LOG_E(TAG, "Transmit on frequency %ld not allowed", frequency);
// For this demo we don't show a friendly error about not being
// allowed to broadcast on this frequency. Instead the application
// just exits.
@ -358,9 +372,9 @@ int32_t subghz_demo_app(void* p) {
demo_context->data = malloc(sizeof(DemoData));
demo_context->data->buffer = furi_string_alloc();
demo_context->data->localCounter = 0;
demo_context->data->remoteCounter = 0;
demo_context->data->remoteCounter = 10000U; // Won't display, since larger than 4-digit number.
// Queue for events (tick or input)
// Queue for events
demo_context->queue = furi_message_queue_alloc(8, sizeof(DemoEvent));
// Subghz worker.
@ -372,6 +386,8 @@ int32_t subghz_demo_app(void* p) {
subghz_tx_rx_worker_set_callback_have_read(
demo_context->subghz_txrx, subghz_demo_worker_update_rx_event_callback, demo_context);
} else {
FURI_LOG_E(TAG, "Failed to start subghz_tx_rx_worker.");
// For this demo we don't show a friendly error about not being
// allowed to broadcast on this frequency. Instead the application
// just exits.
@ -468,13 +484,20 @@ int32_t subghz_demo_app(void* p) {
furi_mutex_release(demo_context->mutex);
break;
default:
FURI_LOG_E(TAG, "Queue had unknown message type: %u", event.type);
break;
}
// If message contains a sender name furi_string, free it.
if (event.senderName) {
furi_string_free(event.senderName);
}
// Send signal to update the screen (callback will get invoked at some point later.)
view_port_update(view_port);
} else {
// We had an issue getting message from the queue, so exit application.
FURI_LOG_E(TAG, "Issue encountered reading from queue. Exiting application.");
processing = false;
}
} while (processing);