Merge pull request #1 from jamisonderek/add-subghz-rx-tx-worker
Add subghz rx tx worker bug fixes
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commit
8928073d1a
@ -5,9 +5,9 @@ https://github.com/jamisonderek/flipper-zero-tutorials
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This is a demonstration of sending radio signals using the subghz_tx_rx worker library.
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Features:
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Press OK on Flipper Zero to send the current count to another Flipper Zero.
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Short press UP button on Flipper Zero to send 440Hz tone to another Flipper Zero.
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Long press UP button on Flipper Zero to send 880Hz tone to another Flipper Zero.
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Press OK on Flipper Zero to log and send the current count to another Flipper Zero.
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Short press UP button on Flipper Zero to log and send 440Hz tone to another Flipper Zero.
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Long press UP button on Flipper Zero to log and send 880Hz tone to another Flipper Zero.
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*/
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@ -59,7 +59,7 @@ typedef struct {
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// You can add additional data that is helpful for your events.
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InputEvent input; // This data is specific to DemoEventTypeKey.
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unsigned int number; // This data is specific to DemoEventSendCounter/DemoEventReceivedCounter/DemoEventSendTone/DemoEventReceivedTone.
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FuriString* senderName; // This data is specific to DemoEventReceivedCounter.
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FuriString* senderName; // This data is specific to DemoEventReceivedCounter/DemoEventReceivedTone.
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} DemoEvent;
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// This is the data for our application. You might have a game board,
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@ -102,19 +102,21 @@ static void subghz_demo_receive_data(DemoContext* instance) {
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size_t len = subghz_tx_rx_worker_read(instance->subghz_txrx, message, MESSAGE_MAX_LEN);
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size_t game_name_len = strlen(SUBGHZ_GAME_NAME);
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if (len < (game_name_len + 2)) {
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FURI_LOG_D(TAG, "Message not long enough. >%s<", message);
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// Message wasn't big enough to have our game name + the reason code + version; so it must not be for us.
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return;
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}
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// The message for a counter (like 42) should be "SGDEMO:" + "C" + "0042" + ":" + "YourFlip" + "\r\n"
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// The message for a counter (C) (like 42) using version (A) should be "SGDEMO:" + "C" + "A" + "0042" + ":" + "YourFlip" + "\r\n"
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if (strcmp(SUBGHZ_GAME_NAME, (const char*)message)) {
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FURI_LOG_D(TAG, "Got message %s", message);
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FURI_LOG_D(TAG, "Got message >%s<", message);
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// The purpose immediately follows the game name.
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DemoRfPurpose purpose = message[game_name_len];
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uint8_t version = message[game_name_len+1];
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FURI_LOG_T(TAG, "Purpose is %c and Version is %c", purpose, version);
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UNUSED(version);
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// Right now we don't care about the veresion of the application, but in the future we might need to
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// Right now we don't care much about the version of the application, but in the future we might need to
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// respond differently based on the version of the application running on the other Flipper Zero.
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// Important: Don't always trust what is sent, some people with Flipper Zero might send an
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// invalid version to trick your code into interpreting the payload in a special way.
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@ -132,11 +134,14 @@ static void subghz_demo_receive_data(DemoContext* instance) {
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FuriString* name = furi_string_alloc();
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furi_string_set(name, senderName);
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// The counter is supposed to be a 4 digit number.
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if (number > 10000U) {
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number %= 10000;
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if (number >= 10000U) {
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FURI_LOG_W(TAG, "Number was >= 10000U. >%s<", message);
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number %= 10000U;
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}
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DemoEvent event = {.type = DemoEventReceivedCounter, .number = number, .senderName = name};
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furi_message_queue_put(instance->queue, &event, FuriWaitForever);
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} else {
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FURI_LOG_W(TAG, "Failed to parse counter message. >%s<", message);
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}
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break;
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@ -148,14 +153,25 @@ static void subghz_demo_receive_data(DemoContext* instance) {
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furi_string_set(name, senderName);
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DemoEvent event = {.type = DemoEventReceivedTone, .number = number, .senderName = name};
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furi_message_queue_put(instance->queue, &event, FuriWaitForever);
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} else {
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FURI_LOG_W(TAG, "Failed to parse tone message. >%s<", message);
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}
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break;
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// Add parsing for other messages here.
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default:
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if (version <= MAJOR_VERSION) {
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// The version is same or less than ours, so we should know about the message purpose.
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FURI_LOG_W(TAG, "Message purpose not handled for known version. >%s<", message);
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} else {
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// The version is newer, so it's not surprising we don't know about the purpose.
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FURI_LOG_T(TAG, "Message purpose not handled. >%s<", message);
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}
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break;
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}
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} else {
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FURI_LOG_D(TAG, "Message not for our application. >%s<", message);
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}
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}
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@ -217,7 +233,7 @@ static void subghz_demo_render_callback(Canvas* canvas, void* ctx) {
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unsigned int remoteCounter = data->remoteCounter;
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// The counter is supposed to be a 4 digit number.
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furi_assert(localCounter < 10000U);
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furi_assert(remoteCounter < 10000U);
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furi_assert(remoteCounter <= 10000U); // 10000 means don't display.
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// Other fonts are FontPrimary, FontSecondary, FontKeyboard, FontBigNumbers,
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canvas_set_font(canvas, FontPrimary);
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@ -228,7 +244,7 @@ static void subghz_demo_render_callback(Canvas* canvas, void* ctx) {
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str_aligned(canvas, 64, 42, AlignCenter, AlignTop, furi_string_get_cstr(data->buffer));
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if (remoteCounter > 0) {
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if (remoteCounter < 10000U) {
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furi_string_printf(data->buffer, "Received %04u", remoteCounter);
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canvas_draw_str_aligned(canvas, 64, 52, AlignCenter, AlignTop, furi_string_get_cstr(data->buffer));
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}
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@ -243,25 +259,22 @@ static void subghz_demo_update_local_counter(DemoContext* demo_context) {
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// Increment the counter (which is supposed to be a 4 digit number for this app.)
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data->localCounter++;
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if (data->localCounter > 10000U) {
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if (data->localCounter >= 10000U) {
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data->localCounter = 0;
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}
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FURI_LOG_T(TAG, "Local counter %04u", data->localCounter);
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}
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// Our DemoEventReceivedCounter handler invokes this method.
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// We update our remote counter.
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static void subghz_demo_update_remote_counter(DemoContext* demo_context, DemoEvent* event) {
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// The queueing code should have made sure the value was valid.
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furi_assert(event->number < 10000);
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furi_assert(event->number < 10000U);
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DemoData* data = demo_context->data;
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data->remoteCounter = event->number;
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FURI_LOG_I(TAG, "Remote counter %04u", data->remoteCounter);
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// The message contains a sender name furi_string that we need to free, even if we didn't use it.
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if (event->senderName) {
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furi_string_free(event->senderName);
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}
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}
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// Our DemoEventReceivedTone handler invokes this method.
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@ -273,19 +286,14 @@ static void subghz_demo_play_tone(DemoContext* demo_context, DemoEvent* event) {
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FURI_LOG_I(TAG, "Playing frequency %04u", frequency);
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// Make tones if the speaker is available.
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if (furi_hal_speaker_acquire(1000)) {
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if (furi_hal_speaker_acquire(1000)) { // We wait up to a second for now, is that too long?
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float freq = (float)frequency;
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float volume = 1.0f;
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float volume = 1.0f; // 100% volume.
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furi_hal_speaker_start(freq, volume);
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furi_delay_ms(100);
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furi_hal_speaker_stop();
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furi_hal_speaker_release();
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}
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// The message contains a sender name furi_string that we need to free, even if we didn't use it.
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if (event->senderName) {
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furi_string_free(event->senderName);
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}
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}
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// This is a helper method that broadcasts a buffer.
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@ -296,6 +304,9 @@ static void subghz_demo_broadcast(DemoContext* demo_context, FuriString* buffer)
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// Make sure our message will fit into a packet; if not truncate it.
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size_t length = strlen((char*)message);
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if (length>MESSAGE_MAX_LEN) {
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FURI_LOG_E(TAG, "Outgoing message bigger than %d bytes! >%s<", MESSAGE_MAX_LEN, (char*)message);
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// Add \r\n(null) to the end of the 0-indexed string.
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message[MESSAGE_MAX_LEN-1] = 0;
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message[MESSAGE_MAX_LEN-2] = '\n';
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message[MESSAGE_MAX_LEN-3] = '\r';
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@ -309,13 +320,14 @@ static void subghz_demo_broadcast(DemoContext* demo_context, FuriString* buffer)
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}
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// Our DemoEventSendCounter handler invokes this method.
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// We broadcast - "game name + purpose (Counter) + 4 digit counter value + : + Flipper name + \r\n"
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// We broadcast - "game name + purpose (Counter) + Version (A) + 4 digit counter value + : + Flipper name + \r\n"
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static void subghz_demo_broadcast_counter(DemoContext* demo_context, unsigned int counterToSend) {
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// The counter is supposed to be a 4 digit number.
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furi_assert(counterToSend < 10000);
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furi_assert(counterToSend < 10000U);
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DemoData* data = demo_context->data;
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FURI_LOG_I(TAG, "Sending counter %04u", counterToSend);
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// The message for a counter with value 42 should look like... "SGDEMO:CA0042:YourFlip\r\n"
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furi_string_printf(data->buffer, "%s%c%c%04u:%s\r\n", SUBGHZ_GAME_NAME, DemoRfPurposeCounter, MAJOR_VERSION, counterToSend, furi_hal_version_get_name_ptr());
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@ -323,7 +335,7 @@ static void subghz_demo_broadcast_counter(DemoContext* demo_context, unsigned in
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}
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// Our DemoEventSendTone handler invokes this method.
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// We broadcast - "game name + purpose (Tone) + frequency + : + Flipper name + \r\n"
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// We broadcast - "game name + purpose (Tone) + Version (A) + frequency + : + Flipper name + \r\n"
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static void subghz_demo_broadcast_tone(DemoContext* demo_context, unsigned int frequency) {
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DemoData* data = demo_context->data;
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@ -346,6 +358,8 @@ int32_t subghz_demo_app(void* p) {
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// Since this demo transmits RF, we see if it is allowed.
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if(!furi_hal_subghz_is_tx_allowed(frequency)) {
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FURI_LOG_E(TAG, "Transmit on frequency %ld not allowed", frequency);
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// For this demo we don't show a friendly error about not being
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// allowed to broadcast on this frequency. Instead the application
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// just exits.
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@ -358,9 +372,9 @@ int32_t subghz_demo_app(void* p) {
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demo_context->data = malloc(sizeof(DemoData));
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demo_context->data->buffer = furi_string_alloc();
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demo_context->data->localCounter = 0;
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demo_context->data->remoteCounter = 0;
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demo_context->data->remoteCounter = 10000U; // Won't display, since larger than 4-digit number.
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// Queue for events (tick or input)
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// Queue for events
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demo_context->queue = furi_message_queue_alloc(8, sizeof(DemoEvent));
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// Subghz worker.
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@ -372,6 +386,8 @@ int32_t subghz_demo_app(void* p) {
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subghz_tx_rx_worker_set_callback_have_read(
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demo_context->subghz_txrx, subghz_demo_worker_update_rx_event_callback, demo_context);
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} else {
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FURI_LOG_E(TAG, "Failed to start subghz_tx_rx_worker.");
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// For this demo we don't show a friendly error about not being
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// allowed to broadcast on this frequency. Instead the application
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// just exits.
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@ -468,13 +484,20 @@ int32_t subghz_demo_app(void* p) {
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furi_mutex_release(demo_context->mutex);
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break;
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default:
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FURI_LOG_E(TAG, "Queue had unknown message type: %u", event.type);
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break;
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}
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// If message contains a sender name furi_string, free it.
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if (event.senderName) {
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furi_string_free(event.senderName);
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}
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// Send signal to update the screen (callback will get invoked at some point later.)
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view_port_update(view_port);
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} else {
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// We had an issue getting message from the queue, so exit application.
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FURI_LOG_E(TAG, "Issue encountered reading from queue. Exiting application.");
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processing = false;
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}
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} while (processing);
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