flipper-zero-tutorials/gpio/wiegand/wiegand.c
2023-04-18 22:06:36 -04:00

119 lines
4.1 KiB
C

#include "wiegand.h"
const GpioPin* const pinD0 = &gpio_ext_pa4;
const GpioPin* const pinD1 = &gpio_ext_pa7;
volatile int bit_count = 0;
volatile bool data[MAX_BITS];
volatile uint32_t data_fall[MAX_BITS];
volatile uint32_t data_rise[MAX_BITS];
bool data_saved = false;
bool wiegand_empty_scene_on_event(void* _ctx, SceneManagerEvent _evt) {
UNUSED(_ctx);
UNUSED(_evt);
return false;
}
void wiegand_empty_scene_on_exit(void* _ctx) {
UNUSED(_ctx);
}
void (*const basic_scenes_scene_on_enter_handlers[])(void*) = {
wiegand_main_menu_scene_on_enter,
wiegand_instructions_scene_on_enter,
wiegand_read_scene_on_enter,
wiegand_data_scene_on_enter,
wiegand_save_scene_on_enter,
wiegand_load_scene_on_enter,
};
bool (*const basic_scenes_scene_on_event_handlers[])(void*, SceneManagerEvent) = {
wiegand_main_menu_scene_on_event,
wiegand_empty_scene_on_event, // instructions
wiegand_empty_scene_on_event, // read
wiegand_data_scene_on_event,
wiegand_save_scene_on_event,
wiegand_empty_scene_on_event, // load
};
void (*const basic_scenes_scene_on_exit_handlers[])(void*) = {
wiegand_empty_scene_on_exit, // main_menu
wiegand_empty_scene_on_exit, // instructions
wiegand_read_scene_on_exit,
wiegand_empty_scene_on_exit, // data
wiegand_empty_scene_on_exit, // save
wiegand_empty_scene_on_exit, // load
};
const SceneManagerHandlers basic_scenes_scene_manager_handlers = {
.on_enter_handlers = basic_scenes_scene_on_enter_handlers,
.on_event_handlers = basic_scenes_scene_on_event_handlers,
.on_exit_handlers = basic_scenes_scene_on_exit_handlers,
.scene_num = WiegandSceneCount,
};
bool wiegand_custom_callback(void* context, uint32_t custom_event) {
furi_assert(context);
App* app = context;
return scene_manager_handle_custom_event(app->scene_manager, custom_event);
}
bool wiegand_back_event_callback(void* context) {
furi_assert(context);
App* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
App* app_alloc() {
App* app = malloc(sizeof(App));
app->scene_manager = scene_manager_alloc(&basic_scenes_scene_manager_handlers, app);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(app->view_dispatcher, wiegand_custom_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, wiegand_back_event_callback);
app->submenu = submenu_alloc();
view_dispatcher_add_view(
app->view_dispatcher, WiegandSubmenuView, submenu_get_view(app->submenu));
app->widget = widget_alloc();
view_dispatcher_add_view(
app->view_dispatcher, WiegandWidgetView, widget_get_view(app->widget));
app->text_input = text_input_alloc();
view_dispatcher_add_view(
app->view_dispatcher, WiegandTextInputView, text_input_get_view(app->text_input));
app->dialogs = furi_record_open(RECORD_DIALOGS);
app->file_path = furi_string_alloc();
app->timer = furi_timer_alloc(wiegand_timer_callback, FuriTimerTypePeriodic, app);
return app;
}
void app_free(void* context) {
App* app = context;
furi_assert(app);
view_dispatcher_remove_view(app->view_dispatcher, WiegandTextInputView);
text_input_free(app->text_input);
view_dispatcher_remove_view(app->view_dispatcher, WiegandWidgetView);
widget_free(app->widget);
view_dispatcher_remove_view(app->view_dispatcher, WiegandSubmenuView);
submenu_free(app->submenu);
scene_manager_free(app->scene_manager);
view_dispatcher_free(app->view_dispatcher);
furi_timer_free(app->timer);
furi_record_close(RECORD_DIALOGS);
free(app);
}
int wiegand_app(void* p) {
UNUSED(p);
App* app = app_alloc();
Gui* gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(app->scene_manager, WiegandMainMenuScene);
view_dispatcher_run(app->view_dispatcher);
app_free(app);
return 0;
}