#include "wiegand.h" const GpioPin* const pinD0 = &gpio_ext_pa4; const GpioPin* const pinD1 = &gpio_ext_pa7; volatile int bit_count = 0; volatile bool data[MAX_BITS]; volatile uint32_t data_fall[MAX_BITS]; volatile uint32_t data_rise[MAX_BITS]; bool data_saved = false; bool wiegand_empty_scene_on_event(void* _ctx, SceneManagerEvent _evt) { UNUSED(_ctx); UNUSED(_evt); return false; } void wiegand_empty_scene_on_exit(void* _ctx) { UNUSED(_ctx); } void (*const basic_scenes_scene_on_enter_handlers[])(void*) = { wiegand_main_menu_scene_on_enter, wiegand_instructions_scene_on_enter, wiegand_read_scene_on_enter, wiegand_data_scene_on_enter, wiegand_save_scene_on_enter, wiegand_load_scene_on_enter, }; bool (*const basic_scenes_scene_on_event_handlers[])(void*, SceneManagerEvent) = { wiegand_main_menu_scene_on_event, wiegand_empty_scene_on_event, // instructions wiegand_empty_scene_on_event, // read wiegand_data_scene_on_event, wiegand_save_scene_on_event, wiegand_empty_scene_on_event, // load }; void (*const basic_scenes_scene_on_exit_handlers[])(void*) = { wiegand_empty_scene_on_exit, // main_menu wiegand_empty_scene_on_exit, // instructions wiegand_read_scene_on_exit, wiegand_empty_scene_on_exit, // data wiegand_empty_scene_on_exit, // save wiegand_empty_scene_on_exit, // load }; const SceneManagerHandlers basic_scenes_scene_manager_handlers = { .on_enter_handlers = basic_scenes_scene_on_enter_handlers, .on_event_handlers = basic_scenes_scene_on_event_handlers, .on_exit_handlers = basic_scenes_scene_on_exit_handlers, .scene_num = WiegandSceneCount, }; bool wiegand_custom_callback(void* context, uint32_t custom_event) { furi_assert(context); App* app = context; return scene_manager_handle_custom_event(app->scene_manager, custom_event); } bool wiegand_back_event_callback(void* context) { furi_assert(context); App* app = context; return scene_manager_handle_back_event(app->scene_manager); } App* app_alloc() { App* app = malloc(sizeof(App)); app->scene_manager = scene_manager_alloc(&basic_scenes_scene_manager_handlers, app); app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_set_event_callback_context(app->view_dispatcher, app); view_dispatcher_set_custom_event_callback(app->view_dispatcher, wiegand_custom_callback); view_dispatcher_set_navigation_event_callback( app->view_dispatcher, wiegand_back_event_callback); app->submenu = submenu_alloc(); view_dispatcher_add_view( app->view_dispatcher, WiegandSubmenuView, submenu_get_view(app->submenu)); app->widget = widget_alloc(); view_dispatcher_add_view( app->view_dispatcher, WiegandWidgetView, widget_get_view(app->widget)); app->text_input = text_input_alloc(); view_dispatcher_add_view( app->view_dispatcher, WiegandTextInputView, text_input_get_view(app->text_input)); app->dialogs = furi_record_open(RECORD_DIALOGS); app->file_path = furi_string_alloc(); app->timer = furi_timer_alloc(wiegand_timer_callback, FuriTimerTypePeriodic, app); return app; } void app_free(void* context) { App* app = context; furi_assert(app); view_dispatcher_remove_view(app->view_dispatcher, WiegandTextInputView); text_input_free(app->text_input); view_dispatcher_remove_view(app->view_dispatcher, WiegandWidgetView); widget_free(app->widget); view_dispatcher_remove_view(app->view_dispatcher, WiegandSubmenuView); submenu_free(app->submenu); scene_manager_free(app->scene_manager); view_dispatcher_free(app->view_dispatcher); furi_timer_free(app->timer); furi_record_close(RECORD_DIALOGS); free(app); } int wiegand_app(void* p) { UNUSED(p); App* app = app_alloc(); Gui* gui = furi_record_open(RECORD_GUI); view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen); scene_manager_next_scene(app->scene_manager, WiegandMainMenuScene); view_dispatcher_run(app->view_dispatcher); app_free(app); return 0; }