Make "edit contact info" first choice.
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bf0b8063a7
commit
228f46fea9
@ -629,18 +629,18 @@ static void rps_render_main_menu(Canvas* canvas, void* ctx) {
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 2, 0, AlignLeft, AlignTop, "ROCK PAPER SCISSORS");
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canvas_draw_str_aligned(canvas, 30, 15, AlignLeft, AlignTop, "Host game");
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canvas_draw_str_aligned(canvas, 30, 27, AlignLeft, AlignTop, "Join game");
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canvas_draw_str_aligned(canvas, 30, 39, AlignLeft, AlignTop, "Past games");
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canvas_draw_str_aligned(canvas, 30, 51, AlignLeft, AlignTop, "Edit contact info");
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canvas_draw_str_aligned(canvas, 30, 15, AlignLeft, AlignTop, "Edit contact info");
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canvas_draw_str_aligned(canvas, 30, 27, AlignLeft, AlignTop, "Host game");
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canvas_draw_str_aligned(canvas, 30, 39, AlignLeft, AlignTop, "Join game");
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canvas_draw_str_aligned(canvas, 30, 51, AlignLeft, AlignTop, "Past games");
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if(game_context->data->local_player == StateMainMenuHost) {
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if(game_context->data->local_player == StateMainMenuMessage) {
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canvas_draw_str_aligned(canvas, 20, 15, AlignLeft, AlignTop, ">");
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} else if(game_context->data->local_player == StateMainMenuJoin) {
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} else if(game_context->data->local_player == StateMainMenuHost) {
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canvas_draw_str_aligned(canvas, 20, 27, AlignLeft, AlignTop, ">");
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} else if(game_context->data->local_player == StateMainMenuPastGames) {
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} else if(game_context->data->local_player == StateMainMenuJoin) {
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canvas_draw_str_aligned(canvas, 20, 39, AlignLeft, AlignTop, ">");
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} else if(game_context->data->local_player == StateMainMenuMessage) {
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} else if(game_context->data->local_player == StateMainMenuPastGames) {
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canvas_draw_str_aligned(canvas, 20, 51, AlignLeft, AlignTop, ">");
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}
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}
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@ -1763,7 +1763,7 @@ int32_t rock_paper_scissors_app(void* p) {
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game_context->data->frequency_index = 10;
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game_context->data->local_move_tick = 0;
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game_context->data->remote_move_tick = 0;
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game_context->data->local_player = StateMainMenuHost;
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game_context->data->local_player = StateMainMenuMessage;
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game_context->data->remote_player = StateUnknown;
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game_context->data->screen_state = ScreenMainMenu;
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game_context->data->remote_games = NULL;
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@ -1803,7 +1803,6 @@ int32_t rock_paper_scissors_app(void* p) {
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bool processing = true;
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do {
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if(furi_message_queue_get(game_context->queue, &event, FuriWaitForever) == FuriStatusOk) {
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FURI_LOG_I(TAG, "Processing message of type %d", event.type);
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switch(event.type) {
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case GameEventTypeKey:
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if((event.input.type == InputTypeLong) && (event.input.key == InputKeyBack)) {
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@ -2145,8 +2144,8 @@ int32_t rock_paper_scissors_app(void* p) {
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game_context->data->local_player = StateMainMenuHost;
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} else if(game_context->data->local_player == StateMainMenuPastGames) {
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game_context->data->local_player = StateMainMenuJoin;
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} else if(game_context->data->local_player == StateMainMenuMessage) {
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game_context->data->local_player = StateMainMenuPastGames;
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} else if(game_context->data->local_player == StateMainMenuHost) {
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game_context->data->local_player = StateMainMenuMessage;
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}
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break;
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case InputKeyDown:
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@ -2154,8 +2153,8 @@ int32_t rock_paper_scissors_app(void* p) {
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game_context->data->local_player = StateMainMenuJoin;
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} else if(game_context->data->local_player == StateMainMenuJoin) {
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game_context->data->local_player = StateMainMenuPastGames;
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} else if(game_context->data->local_player == StateMainMenuPastGames) {
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game_context->data->local_player = StateMainMenuMessage;
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} else if(game_context->data->local_player == StateMainMenuMessage) {
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game_context->data->local_player = StateMainMenuHost;
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}
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break;
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case InputKeyOk:
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