flipper-zero-tutorials/gpio/wiegand/scenes/wiegand_save.c

106 lines
3.8 KiB
C
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2023-04-07 03:46:18 +00:00
#include "..\wiegand.h"
void wiegand_data_scene_save_name_text_input_callback(void* context) {
App* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataSceneSaveFileEvent);
}
void ensure_dir_exists(Storage* storage) {
// If apps_data directory doesn't exist, create it.
if(!storage_dir_exists(storage, WIEGAND_APPS_DATA_FOLDER)) {
FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_APPS_DATA_FOLDER);
storage_simply_mkdir(storage, WIEGAND_APPS_DATA_FOLDER);
} else {
FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_APPS_DATA_FOLDER);
}
// If wiegand directory doesn't exist, create it.
if(!storage_dir_exists(storage, WIEGAND_SAVE_FOLDER)) {
FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_SAVE_FOLDER);
storage_simply_mkdir(storage, WIEGAND_SAVE_FOLDER);
} else {
FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_SAVE_FOLDER);
}
}
void wiegand_save(void* context) {
App* app = context;
FuriString* buffer = furi_string_alloc(1024);
FuriString* file_path = furi_string_alloc();
furi_string_printf(
file_path, "%s/%s%s", WIEGAND_SAVE_FOLDER, app->file_name, WIEGAND_SAVE_EXTENSION);
Storage* storage = furi_record_open(RECORD_STORAGE);
ensure_dir_exists(storage);
File* data_file = storage_file_alloc(storage);
if(storage_file_open(
data_file, furi_string_get_cstr(file_path), FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
furi_string_printf(buffer, "Filetype: Flipper Wiegand Key File\n");
storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
furi_string_printf(buffer, "Version: 1\n");
storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
furi_string_printf(buffer, "Protocol: RAW\n");
storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
furi_string_printf(buffer, "Bits: %d\n", bit_count);
storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
furi_string_printf(buffer, "RAW_Data: ");
for(int i = 0; i < bit_count; i++) {
furi_string_cat_printf(
buffer,
"D%d %ld %ld ",
data[i] ? 1 : 0,
data_fall[i] - data_fall[0],
data_rise[i] - data_fall[0]);
}
furi_string_push_back(buffer, '\n');
storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
storage_file_close(data_file);
}
storage_file_free(data_file);
furi_record_close(RECORD_STORAGE);
furi_string_free(file_path);
furi_string_free(buffer);
}
void wiegand_save_scene_on_enter(void* context) {
App* app = context;
text_input_reset(app->text_input);
set_random_name(app->file_name, WIEGAND_KEY_NAME_SIZE);
text_input_set_header_text(app->text_input, "Name the key");
text_input_set_result_callback(
app->text_input,
wiegand_data_scene_save_name_text_input_callback,
app,
app->file_name,
WIEGAND_KEY_NAME_SIZE,
true);
view_dispatcher_switch_to_view(app->view_dispatcher, WiegandTextInputView);
}
bool wiegand_save_scene_on_event(void* context, SceneManagerEvent event) {
App* app = context;
bool consumed = false;
switch(event.type) {
case SceneManagerEventTypeCustom:
switch(event.event) {
case WiegandDataSceneSaveFileEvent:
wiegand_save(app);
data_saved = true;
scene_manager_search_and_switch_to_previous_scene(
app->scene_manager, WiegandDataScene);
consumed = true;
break;
default:
consumed = false;
break;
}
break;
default:
break;
}
return consumed;
}