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* [Dev.tube](https://dev.tube/) - Developer Talks
* [Roadmap](https://roadmap.sh/) - Developer Roadmaps / Guides
* [Android Developer Roadmap](https://github.com/skydoves/android-developer-roadmap)
* [Markdown Tutorial](https://www.markdowntutorial.com/) - Interactive Markdown Tutorial
* [Python Discord](https://pythondiscord.com/resources/) or [Python Reference](https://github.com/rasbt/python_reference) - Python Learning Resources
* [30 Days Of Python](https://github.com/Asabeneh/30-Days-Of-Python) - Python Guide
* [CodingBat](https://codingbat.com/) or [PyQuickie](https://chrome.google.com/webstore/detail/pyquickie/okpdnfgpbpifbncoleieajiblmebbkci) - Python / Java Practice
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* [Material Maker](https://rodzilla.itch.io/material-maker) - Procedural Texture Creator
* [Generative Landscapes](https://generativelandscapes.wordpress.com/) - Generative Landscape Blog
* [Mixer](https://quixel.com/mixer) - 3D Texture Creation Software
* [The Textures Resource](https://www.textures-resource.com/) - Game Textures
* [Fantasy Map Generator](https://azgaar.github.io/Fantasy-Map-Generator/), [Inkarnate](https://inkarnate.com/), [HexHTML](https://hextml.playest.net/), [Inkwellideas](https://inkwellideas.com/free-tools/), [Nat Geo Map Maker](https://mapmaker.nationalgeographic.org/), [RPG Map Editor 2](https://deepnight.itch.io/tabletop-rpg-map-editor) or [MapTool](https://www.rptools.net/toolbox/maptool/) - Game Map Creators / Editors
* [Dungeon Scrawl](https://probabletrain.itch.io/dungeon-scrawl) / [Discord](https://discord.com/invite/RxyZyXg) / [/r/Dungeonscrawl](https://www.reddit.com/r/dungeonscrawl/), [Dungeon Map Doodler](https://dungeonmapdoodler.com/) or [donjon](http://donjon.bin.sh/) or [One Page Dungeon](https://watabou.itch.io/one-page-dungeon) - Dungeon Map Creators / Editors
* [Medieval Fantasy City Generator](https://watabou.itch.io/medieval-fantasy-city-generator) - Fantasy City Map Generator
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* [VEEDI](https://www.veedi.com/) - Create Game Walkthrough Videos
* [Post-Processing](https://github.com/GarrettGunnell/Post-Processing) - Post Processing Pipeline For Unity
* [Hekky](https://github.com/hyblocker/hekky-shaders) - Unity Shaders / [Docs](https://docs.hyblocker.dev/en/)
* [CraftPix](https://craftpix.net/freebies/), [Kenney](https://www.kenney.nl/), [/r/GameAssets](https://www.reddit.com/r/gameassets/), [UnityAssets4Free](https://unityassets4free.com/), [UnityFreaks](https://www.unityfreaks.com/) or [GameDevAssets](https://www.gamedevmarket.net/category/3d/?type=free) - Game Development Assets
* [CraftPix](https://craftpix.net/freebies/), [Kenney](https://www.kenney.nl/), [/r/GameAssets](https://www.reddit.com/r/gameassets/), [UnityAssets4Free](https://unityassets4free.com/), [Open Game Art](https://opengameart.org/), [UnityFreaks](https://www.unityfreaks.com/), [GameDevUE](https://t.me/GameDevUE), [SreamGridDB](https://www.steamgriddb.com/) or [GameDevAssets](https://www.gamedevmarket.net/category/3d/?type=free) - Game Development Assets
* [xonotic](https://github.com/xonotic), [Vanguard](https://github.com/VanguardDev/Vanguard) / [2](https://project-vanguard.netlify.app/index.html) or [Warsow](https://github.com/Warsow) - FPS Game Assets
* [Pixel Art Tools](https://www.reddit.com/r/FREEMEDIAHECKYEAH/wiki/img-tools#wiki_.25B7_pixel_art) - Tools to Create Sprites & Pixel Art
* [awesome-one-person-games](https://github.com/Yonaba/awesome-one-person-games) - Single Dev Game Examples