124 lines
4.3 KiB
C
124 lines
4.3 KiB
C
#include "wiegand.h"
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const GpioPin* const pinD0 = &gpio_ext_pa4;
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const GpioPin* const pinD0mosfet = &gpio_ext_pb3;
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const GpioPin* const pinD1 = &gpio_ext_pa7;
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const GpioPin* const pinD1mosfet = &gpio_ext_pa6;
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volatile int bit_count = 0;
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volatile bool data[MAX_BITS];
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volatile uint32_t data_fall[MAX_BITS];
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volatile uint32_t data_rise[MAX_BITS];
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bool data_saved = false;
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bool wiegand_empty_scene_on_event(void* _ctx, SceneManagerEvent _evt) {
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UNUSED(_ctx);
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UNUSED(_evt);
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return false;
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}
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void wiegand_empty_scene_on_exit(void* _ctx) {
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UNUSED(_ctx);
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}
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void (*const basic_scenes_scene_on_enter_handlers[])(void*) = {
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wiegand_main_menu_scene_on_enter,
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wiegand_instructions_scene_on_enter,
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wiegand_read_scene_on_enter,
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wiegand_scan_scene_on_enter,
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wiegand_data_scene_on_enter,
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wiegand_save_scene_on_enter,
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wiegand_load_scene_on_enter,
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};
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bool (*const basic_scenes_scene_on_event_handlers[])(void*, SceneManagerEvent) = {
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wiegand_main_menu_scene_on_event,
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wiegand_empty_scene_on_event, // instructions
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wiegand_empty_scene_on_event, // read
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wiegand_empty_scene_on_event, // scan
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wiegand_data_scene_on_event,
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wiegand_save_scene_on_event,
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wiegand_empty_scene_on_event, // load
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};
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void (*const basic_scenes_scene_on_exit_handlers[])(void*) = {
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wiegand_empty_scene_on_exit, // main_menu
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wiegand_empty_scene_on_exit, // instructions
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wiegand_read_scene_on_exit,
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wiegand_scan_scene_on_exit,
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wiegand_empty_scene_on_exit, // data
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wiegand_empty_scene_on_exit, // save
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wiegand_empty_scene_on_exit, // load
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};
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const SceneManagerHandlers basic_scenes_scene_manager_handlers = {
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.on_enter_handlers = basic_scenes_scene_on_enter_handlers,
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.on_event_handlers = basic_scenes_scene_on_event_handlers,
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.on_exit_handlers = basic_scenes_scene_on_exit_handlers,
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.scene_num = WiegandSceneCount,
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};
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bool wiegand_custom_callback(void* context, uint32_t custom_event) {
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furi_assert(context);
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App* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, custom_event);
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}
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bool wiegand_back_event_callback(void* context) {
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furi_assert(context);
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App* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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App* app_alloc() {
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App* app = malloc(sizeof(App));
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app->scene_manager = scene_manager_alloc(&basic_scenes_scene_manager_handlers, app);
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app->view_dispatcher = view_dispatcher_alloc();
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view_dispatcher_enable_queue(app->view_dispatcher);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_custom_event_callback(app->view_dispatcher, wiegand_custom_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, wiegand_back_event_callback);
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app->submenu = submenu_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, WiegandSubmenuView, submenu_get_view(app->submenu));
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app->widget = widget_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, WiegandWidgetView, widget_get_view(app->widget));
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app->text_input = text_input_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, WiegandTextInputView, text_input_get_view(app->text_input));
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app->dialogs = furi_record_open(RECORD_DIALOGS);
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app->file_path = furi_string_alloc();
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app->timer = furi_timer_alloc(wiegand_timer_callback, FuriTimerTypePeriodic, app);
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return app;
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}
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void app_free(void* context) {
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App* app = context;
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furi_assert(app);
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view_dispatcher_remove_view(app->view_dispatcher, WiegandTextInputView);
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text_input_free(app->text_input);
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view_dispatcher_remove_view(app->view_dispatcher, WiegandWidgetView);
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widget_free(app->widget);
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view_dispatcher_remove_view(app->view_dispatcher, WiegandSubmenuView);
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submenu_free(app->submenu);
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scene_manager_free(app->scene_manager);
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view_dispatcher_free(app->view_dispatcher);
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furi_timer_free(app->timer);
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furi_record_close(RECORD_DIALOGS);
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free(app);
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}
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int wiegand_app(void* p) {
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UNUSED(p);
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App* app = app_alloc();
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Gui* gui = furi_record_open(RECORD_GUI);
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view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
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scene_manager_next_scene(app->scene_manager, WiegandMainMenuScene);
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view_dispatcher_run(app->view_dispatcher);
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app_free(app);
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return 0;
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} |