flipper-zero-tutorials/vgm/apps/air_labyrinth
2024-03-04 22:48:01 +00:00
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.catalog Update readme 2024-02-28 17:44:53 -08:00
assets/sprites Add the fxbm asset 2024-02-28 17:38:17 -08:00
engine@1444d665d8 Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
sprites Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
.gitignore Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
.gitmodules Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
application.fam AirLabyrinth: Fix sprites on windows (still precompiled tho) 2024-03-04 22:48:01 +00:00
game.c AirLabyrinth: Fix for gcc12 toolchain 2024-03-04 22:46:30 +00:00
game.h Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
icon.png Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
LICENSE Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00
README.md Update readme with v0.1 game image. 2024-02-23 14:57:24 -06:00
walls.h Air Labyrinth v0.1 2024-02-23 14:37:06 -06:00

Air Labyrinth

Air Labyrinth

This is a simple game where you have to navigate a ball through a maze. The game is controlled by tilting the Flipper Zero with a Video Game Module attached. You can also play the game using the Flipper Zero's d-pad.

How to play

  1. Attach the video game module to the Flipper Zero.
  2. Open the Air Labyrinth game (Apps/Games/Air Labyrinth).
  3. Tilt the Flipper Zero to move the ball through the maze.

Version history

Other

This game was made based on the air_arkanoid and flipperzero-game-engine-example projects. Thanks to the authors of these projects for the inspiration and the code.