67 lines
2.2 KiB
C
67 lines
2.2 KiB
C
#include "..\wiegand.h"
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/*
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Triggers a custom event that is handled in the main menu on_scene handler.
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@param context Pointer to the application context.
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@param index Index of the selected menu item to map to custom event.
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*/
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void wiegand_menu_callback(void* context, uint32_t index) {
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App* app = context;
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WiegandMainMenuEvent event = WiegandMainMenuUnknownEvent;
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switch(index) {
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case WiegandMainMenuInstructions:
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event = WiegandMainMenuInstructionsEvent;
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break;
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case WiegandMainMenuRead:
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event = WiegandMainMenuReadEvent;
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break;
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case WiegandMainMenuLoad:
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event = WiegandMainMenuLoadEvent;
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break;
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}
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if(event != WiegandMainMenuUnknownEvent) {
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scene_manager_handle_custom_event(app->scene_manager, event);
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}
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}
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/*
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Displays the main menu.
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@param context Pointer to the application context.
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*/
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void wiegand_main_menu_scene_on_enter(void* context) {
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App* app = context;
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submenu_reset(app->submenu);
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submenu_set_header(app->submenu, "Wiegand");
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submenu_add_item(
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app->submenu, "Instructions", WiegandMainMenuInstructions, wiegand_menu_callback, app);
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submenu_add_item(app->submenu, "Read", WiegandMainMenuRead, wiegand_menu_callback, app);
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submenu_add_item(app->submenu, "Load", WiegandMainMenuLoad, wiegand_menu_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, WiegandSubmenuView);
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}
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bool wiegand_main_menu_scene_on_event(void* context, SceneManagerEvent event) {
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App* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case WiegandMainMenuInstructionsEvent:
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scene_manager_next_scene(app->scene_manager, WiegandInstructionsScene);
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consumed = true;
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break;
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case WiegandMainMenuReadEvent:
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scene_manager_next_scene(app->scene_manager, WiegandReadScene);
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consumed = true;
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break;
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case WiegandMainMenuLoadEvent:
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scene_manager_next_scene(app->scene_manager, WiegandLoadScene);
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consumed = true;
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break;
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default:
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consumed = false;
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break;
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}
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}
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return consumed;
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}
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