flipper-zero-tutorials/js/vgm_sensor/a_demo.js
2024-04-12 15:00:38 -05:00

22 lines
684 B
JavaScript

// Add new feature to JavaScript
// Speaker API! (created using FFI)
let __dirpath = "/ext/apps/Scripts";
let speaker = load(__dirpath + "/speaker_api.js");
// Play a sound at 440 Hz, volume 100% for 250 ms
speaker.play(440, 1.0, 250);
// Add new feature to JavaScript
// Video Game Module Sensor data!
// (created using C Module)
let vgm = require("vgm");
// Wait for 1 second so sensor data can be read
delay(1000);
print("Pitch is", vgm.getPitch());
print("Roll is", vgm.getRoll());
print("Yaw is", vgm.getYaw());
// Wait for up to 5 second for the yaw to change
// at least 30 degrees. Return the change in yaw
// in degrees.
print("deltaYaw is", vgm.deltaYaw(30.0, 5000));