/* @CodeAllNight https://github.com/jamisonderek/flipper-zero-tutorials This is a basic application for the Flipper Zero. The goal of this project is to use it as a starting point for other applications. */ #include #include #include #include #include #include #define TAG "basic_demo_app" typedef enum { DemoEventTypeKey, // You can add additional events here. } DemoEventType; typedef struct { DemoEventType type; // The reason for this event. InputEvent input; // This data is specific to keypress data. // You can add additional data that is helpful for your events. } DemoEvent; typedef struct { FuriString* buffer; // You can add additional state here. int32_t counter; } DemoData; typedef struct { FuriMessageQueue* queue; // Message queue (DemoEvent items to process). FuriMutex* mutex; // Used to provide thread safe access to data. DemoData* data; // Data accessed by multiple threads (acquire the mutex before accessing!) } DemoContext; // Invoked when input (button press) is detected. We queue a message and then return to the caller. static void basic_demo_input_callback(InputEvent* input_event, FuriMessageQueue* queue) { furi_assert(queue); DemoEvent event = {.type = DemoEventTypeKey, .input = *input_event}; furi_message_queue_put(queue, &event, FuriWaitForever); } // Invoked by the draw callback to render the screen. We render our UI on the callback thread. static void basic_demo_render_callback(Canvas* canvas, void* ctx) { // Attempt to aquire context, so we can read the data. DemoContext* demo_context = ctx; if(furi_mutex_acquire(demo_context->mutex, 200) != FuriStatusOk) { return; } DemoData* data = demo_context->data; furi_string_printf(data->buffer, "Basic ViewPort demo"); canvas_set_font(canvas, FontPrimary); canvas_draw_str_aligned( canvas, 15, 25, AlignLeft, AlignTop, furi_string_get_cstr(data->buffer)); furi_string_printf(data->buffer, "OK pressed"); furi_string_cat_printf(data->buffer, " %ld times.", data->counter); canvas_set_font(canvas, FontSecondary); canvas_draw_str_aligned( canvas, 15, 40, AlignLeft, AlignTop, furi_string_get_cstr(data->buffer)); // Release the context, so other threads can update the data. furi_mutex_release(demo_context->mutex); } int32_t basic_view_port_demo_app(void* p) { UNUSED(p); // Configure our initial data. DemoContext* demo_context = malloc(sizeof(DemoContext)); demo_context->mutex = furi_mutex_alloc(FuriMutexTypeNormal); demo_context->data = malloc(sizeof(DemoData)); demo_context->data->buffer = furi_string_alloc(); // Queue for events (tick or input) demo_context->queue = furi_message_queue_alloc(8, sizeof(DemoEvent)); // Set ViewPort callbacks ViewPort* view_port = view_port_alloc(); view_port_draw_callback_set(view_port, basic_demo_render_callback, demo_context); view_port_input_callback_set(view_port, basic_demo_input_callback, demo_context->queue); // Open GUI and register view_port Gui* gui = furi_record_open(RECORD_GUI); gui_add_view_port(gui, view_port, GuiLayerFullscreen); // Main loop DemoEvent event; bool processing = true; do { if(furi_message_queue_get(demo_context->queue, &event, FuriWaitForever) == FuriStatusOk) { FURI_LOG_T(TAG, "Got event type: %d", event.type); switch(event.type) { case DemoEventTypeKey: // Short press of back button exits the program. if(event.input.type == InputTypeShort && event.input.key == InputKeyBack) { FURI_LOG_I(TAG, "Short-Back pressed. Exiting program."); processing = false; } else if(event.input.type == InputTypeShort && event.input.key == InputKeyOk) { FURI_LOG_I(TAG, "Short-OK pressed."); if(furi_mutex_acquire(demo_context->mutex, FuriWaitForever) == FuriStatusOk) { demo_context->data->counter++; furi_mutex_release(demo_context->mutex); } } default: break; } // Send signal to update the screen (callback will get invoked at some point later.) view_port_update(view_port); } else { // We had an issue getting message from the queue, so exit application. processing = false; } } while(processing); // Free resources view_port_enabled_set(view_port, false); gui_remove_view_port(gui, view_port); view_port_free(view_port); furi_record_close(RECORD_GUI); furi_message_queue_free(demo_context->queue); furi_mutex_free(demo_context->mutex); furi_string_free(demo_context->data->buffer); free(demo_context->data); free(demo_context); return 0; }