#include "../wiegand.h" void wiegand_add_info_4bit_8bit(FuriString* buffer) { if(bit_count == 8) { for(int i = 0; i < 4; i++) { furi_string_cat_printf( buffer, "\nbit %d: %d %d (bit %d)", i, data[i], data[i + 4], i + 4); if(data[i] == data[i + 4]) { furi_string_cat_printf(buffer, " - ERROR"); } else { furi_string_cat_printf(buffer, " - OK"); } } } if(bit_count == 4 || bit_count == 8) { int code = 0; int offset = bit_count == 4 ? 0 : 4; for(int i = 0; i < 4; i++) { code = code << 1; code += data[i + offset] ? 1 : 0; } if(code <= 9) { furi_string_cat_printf(buffer, "\nButton: %d", code); } else if(code == 10) { furi_string_cat_printf(buffer, "\nButton: Escape"); } else if(code == 11) { furi_string_cat_printf(buffer, "\nButton: Enter"); } } } void wiegand_add_info_26bit(FuriString* buffer) { // 26 bit wiegand, the first bit is the even parity bit, which is // based on the next 12 bits. The number of bits that are a 1 should // be even. int parity = 0; if(data[0]) { parity = 1; } for(int i = 1; i < 13; i++) { if(data[i]) { parity++; } } if(parity % 2 == 0) { furi_string_cat_printf(buffer, "\nEven Parity (%d): OK", parity); } else { furi_string_cat_printf(buffer, "\nEven Parity (%d): ERROR", parity); } // After the parity bit, the next 8 bits are the facility code. // Then the next 16 bits are the card id . furi_string_cat_printf(buffer, "\nFacility: 0x"); int code = 0; int count = 0; for(int i = 1; i < 25; i++) { code = code << 1; code |= data[i] ? 1 : 0; if(++count % 4 == 0) { furi_string_cat_printf(buffer, "%X", code); code = 0; } // Parity, then 8 bit facility code, then id. if(i == 9) { furi_string_cat_printf(buffer, "\nId: 0x"); } } if(data[13]) { parity = 1; } else { parity = 0; } for(int i = 14; i < 26; i++) { if(data[i]) { parity++; } } if(parity % 2 == 0) { furi_string_cat_printf(buffer, "\nOdd Parity (%d): ERROR", parity); } else { furi_string_cat_printf(buffer, "\nOdd Parity (%d): OK", parity); } } void wiegand_add_info_24bit(FuriString* buffer) { // 24 bit wiegand (no parity info). // The First 8 bits are the facility code. // Then the next 16 bits are the card id. furi_string_cat_printf(buffer, "\nFacility: 0x"); int code = 0; int count = 0; for(int i = 0; i < 24; i++) { code = code << 1; code |= data[i] ? 1 : 0; if(++count % 4 == 0) { furi_string_cat_printf(buffer, "%X", code); code = 0; } // The first 8 bits are facility code, then comes id. if(i == 8) { furi_string_cat_printf(buffer, "\nId: 0x"); } } } void wiegand_add_info(FuriString* buffer) { furi_string_push_back(buffer, '\n'); if(bit_count == 4 || bit_count == 8) { wiegand_add_info_4bit_8bit(buffer); } else if(bit_count == 26) { wiegand_add_info_26bit(buffer); } else if(bit_count == 24) { wiegand_add_info_24bit(buffer); } furi_string_push_back(buffer, '\n'); } void wiegand_button_callback(GuiButtonType result, InputType type, void* context) { App* app = context; if(type == InputTypeShort && result == GuiButtonTypeLeft) { view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataSceneSaveButtonEvent); } else if(type == InputTypeShort && result == GuiButtonTypeCenter) { view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataScenePlayButtonEvent); } } void wiegand_data_scene_on_enter(void* context) { App* app = context; widget_reset(app->widget); widget_add_string_element(app->widget, 0, 0, AlignLeft, AlignTop, FontPrimary, "Wiegand Data"); FuriString* buffer = furi_string_alloc(1024); furi_string_printf(buffer, "Bits: %d\n", bit_count); for(int i = 0; i < bit_count; i++) { furi_string_push_back(buffer, data[i] ? '1' : '0'); if((bit_count - i - 1) % 22 == 21) { furi_string_push_back(buffer, '\n'); } } furi_string_cat_printf(buffer, "\nPulse: %ld us", (data_rise[0] - data_fall[0]) / 64); furi_string_cat_printf(buffer, "\nPeriod: %ld us", (data_fall[1] - data_fall[0]) / 64); wiegand_add_info(buffer); for(int i = 0; i < bit_count;) { uint32_t pulse = (data_rise[i] - data_fall[i]) / 64; i++; uint32_t period = (i < bit_count) ? (data_fall[i] - data_fall[i - 1]) / 64 : 0; furi_string_cat_printf( buffer, "\n%c : %ld us, %ld us", data[i] ? '1' : '0', pulse, period); } widget_add_text_scroll_element(app->widget, 0, 12, 128, 34, furi_string_get_cstr(buffer)); if(!data_saved) { widget_add_button_element( app->widget, GuiButtonTypeLeft, "Save", wiegand_button_callback, app); } widget_add_button_element( app->widget, GuiButtonTypeCenter, "Play", wiegand_button_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, WiegandWidgetView); } bool wiegand_data_scene_on_event(void* context, SceneManagerEvent event) { App* app = context; bool consumed = false; switch(event.type) { case SceneManagerEventTypeCustom: switch(event.event) { case WiegandDataScenePlayButtonEvent: wiegand_play(); consumed = true; break; case WiegandDataSceneSaveButtonEvent: scene_manager_next_scene(app->scene_manager, WiegandSaveScene); consumed = true; break; default: consumed = false; break; } break; default: break; } return consumed; }