# GPIO POLLING DEMO ## Introduction This is a "hello world" demonstration of reading a GPIO pin using polling. For this demo, we connect a 1K resistor between pin GND (8) and pin A4 (4). When the resistor is not connected it says "Hello" and when connected it says "World". In theory you can use a wire, but I like to use a resistor in case I accidently run a demo that does GPIO output with the pins still connected. ## Installation Directions This project is intended to be overlayed on top of an existing firmware repo. - Clone, Build & Deploy an existing flipper zero firmware repo. See this [tutorial](/firmware/updating/README.md) for updating firmware. - Copy the "gpio_polling_demo" [folder](..) to the \applications\plugins\gpio_polling_demo folder in your firmware. - Build & deploy the firmware. See this [tutorial](/firmware/updating/README.md) for updating firmware. - NOTE: You can also extract the gpio_polling_demo.FAP from resources.tar file and use qFlipper to copy the file to the SD Card/apps/Misc folder. ## Running the updated firmware These directions assume you are starting at the flipper desktop. If not, please press the back button until you are at the desktop. - Press the OK button on the flipper to pull up the main menu. - Choose "Applications" from the menu. - Choose "Misc" from the sub-menu. - Choose "Gpio Polling Demo" - The flipper should say "Hello". - A counter should keep increasing and it should show if value is "Even" or "Odd". - A tone should play. - Connect a 1K resistor between pin GND (8) and pin A4 (4). - The message should change to "World". - Remve the resistor and the message should change back to "Hello". - Press the BACK button to exit. ## How it works - application.fam - specifies the name of our application. - specifies the entry point for our application. - specifies we use the GUI. - specifies our icon is the gpio_polling_demo.png file. - specifies our application can be found in the "Misc" category. - gpio_polling_demo.png - The icon for our application that shows up in the "Misc" folder. - gpio_polling_demo_app.c - We #include the libraries we referece. - We define DemoEventType (so we know the reason for events) - We define DemoEvent (which has the event type and its data) used for adding to an event queue. - We define DemoData (data used by our application) - We define DemoContext (pointer to event queue, pointer to application data, and pointer to mutex [to safely access the data]) - We define demo_message_pin for the GPIO pin that we will be using. - We create a gpio_polling_demo_input_callback(...) method that queues a key event. - We create a gpio_polling_demo_tick(...) method that queues a tick event. - We create a gpio_polling_demo_render_callback(...) method that does the screen rendering. - We acquire the mutex, so that no other thread can modify the data. - If unsuccessful, we don't render anything this frame. - From our context, we get the application data, setting "show_hello" to true if the pin was grounded when the data was last updated. - From our context, we get the application data, setting "counter" to the counter from when the data was last updated. - We set "even_counter" to true is the counter value is even, otherwise we set it to false. - We select the Primary font. We render the text "Hello" (if pin was not grounded) or "World" (pin was grounded.) - We put the lowest 4 digits of counter value into the data buffer - We concatenate the text "Even" or "Odd" to the data buffer. - We select the Secondary font. We render the data buffer. - We release the mutex, so other threads may modify the data. - We try to acquire the speaker. - If the speaker is available, we play a tone with the frequency based on the counter. - We create gpio_polling_demo_update_pin_status(...) method that updates out application data. - We increment the counter. - We use uri_hal_gpio_read(...) to get the status of the GPIO pin. <********* - We create the entrypoint gpio_polling_demo_app(...) method - We configure our initial data state - We set demo_message_pin to gpio_ext_pa4. <********** - For a different GPIO pin, see \firmware\targets\f7\furi_hal\furi_hal_resources.c - We set the pin configuration <********** - The mode of the pin is GpioModeInput (so it is an input pin) - The pull of the pin is GpioPullUp (so it has VCC by default via a pullup-resistor) - You can also use GpioPullDown (so it has GND by default via a pulldown-resistor) then connect resitior between the 3V3 pin (9) and A4 (4). - You can also use GpioPullNo (so it is floating). Then you should provide your own pull-up/down resistor. - We create a queue for events. - We setup view_port_draw_callback_set(...) to invoke gpio_polling_demo_render_callback when rendering should happen. - We setup view_port_input_callback_set(...) to invoke gpio_polling_demo_input_callback when button is pressed. - We open GUI and register view_port. - We setup furi_timer_alloc(...) to allocate a timer to ivoke gpio_polling_demo_tick on each tick. - We start the timer with 250 millisecond ticks. - We create a message pump loop - We get an event from the queue. - If it is key message. - If it is a short press of back key, we set processing=false which will exit our message loop. - If it is a tick message. - We acquire the mutex. - We invoke gpio_polling_demo_update_pin_status(...) to update the data, polling the GPIO pin. <********** - We release the mutex. - The message loop continues until processing is false. - We set the GPIO pin to GpioPullNo (so that the pin is no longer set to GND or VCC.) - We release the rest of our application resources. - We exit the program.