furi_hal_subghz_is_tx_allowed not in all fw.
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@ -820,18 +820,8 @@ int32_t rock_paper_scissors_app(void* p) {
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// For this game we hardcode to 433.92MHz.
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// For this game we hardcode to 433.92MHz.
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uint32_t frequency = 433920000;
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uint32_t frequency = 433920000;
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// TODO: Have an ordered list of frequencies we try, instead of just 1 frequency.
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// TODO: Figure out if frequency is allowed & try multiple frequencies.
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// Since this game transmits RF, we see if it is allowed.
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if(!furi_hal_subghz_is_tx_allowed(frequency)) {
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FURI_LOG_E(TAG, "Transmit on frequency %ld not allowed", frequency);
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// For this game we don't show a friendly error about not being
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// allowed to broadcast on this frequency. Instead the application
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// just exits.
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return 1;
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}
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// Configure our initial data.
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// Configure our initial data.
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GameContext* game_context = malloc(sizeof(GameContext));
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GameContext* game_context = malloc(sizeof(GameContext));
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game_context->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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game_context->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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