modify log file to provide PACS binary string only for downgrades
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07c286642b
commit
54785fe8d9
@ -1,29 +1,38 @@
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#include "../wiegand.h"
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#include "../wiegand.h"
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void wiegand_data_scene_save_name_text_input_callback(void* context) {
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void wiegand_data_scene_save_name_text_input_callback(void *context)
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{
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App *app = context;
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App *app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataSceneSaveFileEvent);
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view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataSceneSaveFileEvent);
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}
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}
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void ensure_dir_exists(Storage* storage) {
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void ensure_dir_exists(Storage *storage)
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{
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// If apps_data directory doesn't exist, create it.
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// If apps_data directory doesn't exist, create it.
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if(!storage_dir_exists(storage, WIEGAND_APPS_DATA_FOLDER)) {
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if (!storage_dir_exists(storage, WIEGAND_APPS_DATA_FOLDER))
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{
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_APPS_DATA_FOLDER);
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_APPS_DATA_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_APPS_DATA_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_APPS_DATA_FOLDER);
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} else {
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}
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else
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{
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_APPS_DATA_FOLDER);
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_APPS_DATA_FOLDER);
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}
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}
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// If wiegand directory doesn't exist, create it.
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// If wiegand directory doesn't exist, create it.
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if(!storage_dir_exists(storage, WIEGAND_SAVE_FOLDER)) {
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if (!storage_dir_exists(storage, WIEGAND_SAVE_FOLDER))
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{
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_SAVE_FOLDER);
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_SAVE_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_SAVE_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_SAVE_FOLDER);
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} else {
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}
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else
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{
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_SAVE_FOLDER);
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_SAVE_FOLDER);
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}
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}
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}
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}
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void wiegand_save(void* context) {
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void wiegand_save(void *context)
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{
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App *app = context;
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App *app = context;
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FuriString *buffer = furi_string_alloc(1024);
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FuriString *buffer = furi_string_alloc(1024);
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FuriString *file_path = furi_string_alloc();
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FuriString *file_path = furi_string_alloc();
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@ -34,7 +43,8 @@ void wiegand_save(void* context) {
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ensure_dir_exists(storage);
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ensure_dir_exists(storage);
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File *data_file = storage_file_alloc(storage);
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File *data_file = storage_file_alloc(storage);
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if (storage_file_open(
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if (storage_file_open(
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data_file, furi_string_get_cstr(file_path), FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
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data_file, furi_string_get_cstr(file_path), FSAM_WRITE, FSOM_OPEN_ALWAYS))
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{
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furi_string_printf(buffer, "Filetype: Flipper Wiegand Key File\n");
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furi_string_printf(buffer, "Filetype: Flipper Wiegand Key File\n");
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "Version: 1\n");
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furi_string_printf(buffer, "Version: 1\n");
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@ -44,13 +54,9 @@ void wiegand_save(void* context) {
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furi_string_printf(buffer, "Bits: %d\n", bit_count);
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furi_string_printf(buffer, "Bits: %d\n", bit_count);
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "RAW_Data: ");
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furi_string_printf(buffer, "RAW_Data: ");
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for(int i = 0; i < bit_count; i++) {
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for (int i = 0; i < bit_count; i++)
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furi_string_cat_printf(
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{
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buffer,
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furi_string_cat_printf(buffer, "%d", data[i] ? 1 : 0);
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"D%d %ld %ld ",
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data[i] ? 1 : 0,
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data_fall[i] - data_fall[0],
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data_rise[i] - data_fall[0]);
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}
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}
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furi_string_push_back(buffer, '\n');
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furi_string_push_back(buffer, '\n');
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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@ -63,7 +69,8 @@ void wiegand_save(void* context) {
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furi_string_free(buffer);
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furi_string_free(buffer);
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}
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}
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void wiegand_save_scene_on_enter(void* context) {
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void wiegand_save_scene_on_enter(void *context)
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{
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App *app = context;
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App *app = context;
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text_input_reset(app->text_input);
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text_input_reset(app->text_input);
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@ -93,12 +100,15 @@ void wiegand_save_scene_on_enter(void* context) {
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view_dispatcher_switch_to_view(app->view_dispatcher, WiegandTextInputView);
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view_dispatcher_switch_to_view(app->view_dispatcher, WiegandTextInputView);
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}
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}
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bool wiegand_save_scene_on_event(void* context, SceneManagerEvent event) {
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bool wiegand_save_scene_on_event(void *context, SceneManagerEvent event)
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{
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App *app = context;
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App *app = context;
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bool consumed = false;
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bool consumed = false;
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switch(event.type) {
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switch (event.type)
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{
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case SceneManagerEventTypeCustom:
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case SceneManagerEventTypeCustom:
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switch(event.event) {
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switch (event.event)
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{
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case WiegandDataSceneSaveFileEvent:
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case WiegandDataSceneSaveFileEvent:
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wiegand_save(app);
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wiegand_save(app);
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data_saved = true;
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data_saved = true;
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