Initial Wiegand application
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105
gpio/wiegand/scenes/wiegand_save.c
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105
gpio/wiegand/scenes/wiegand_save.c
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#include "..\wiegand.h"
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void wiegand_data_scene_save_name_text_input_callback(void* context) {
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App* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, WiegandDataSceneSaveFileEvent);
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}
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void ensure_dir_exists(Storage* storage) {
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// If apps_data directory doesn't exist, create it.
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if(!storage_dir_exists(storage, WIEGAND_APPS_DATA_FOLDER)) {
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_APPS_DATA_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_APPS_DATA_FOLDER);
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} else {
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_APPS_DATA_FOLDER);
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}
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// If wiegand directory doesn't exist, create it.
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if(!storage_dir_exists(storage, WIEGAND_SAVE_FOLDER)) {
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FURI_LOG_I(TAG, "Creating directory: %s", WIEGAND_SAVE_FOLDER);
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storage_simply_mkdir(storage, WIEGAND_SAVE_FOLDER);
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} else {
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FURI_LOG_I(TAG, "Directory exists: %s", WIEGAND_SAVE_FOLDER);
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}
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}
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void wiegand_save(void* context) {
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App* app = context;
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FuriString* buffer = furi_string_alloc(1024);
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FuriString* file_path = furi_string_alloc();
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furi_string_printf(
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file_path, "%s/%s%s", WIEGAND_SAVE_FOLDER, app->file_name, WIEGAND_SAVE_EXTENSION);
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Storage* storage = furi_record_open(RECORD_STORAGE);
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ensure_dir_exists(storage);
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File* data_file = storage_file_alloc(storage);
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if(storage_file_open(
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data_file, furi_string_get_cstr(file_path), FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
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furi_string_printf(buffer, "Filetype: Flipper Wiegand Key File\n");
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "Version: 1\n");
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "Protocol: RAW\n");
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "Bits: %d\n", bit_count);
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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furi_string_printf(buffer, "RAW_Data: ");
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for(int i = 0; i < bit_count; i++) {
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furi_string_cat_printf(
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buffer,
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"D%d %ld %ld ",
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data[i] ? 1 : 0,
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data_fall[i] - data_fall[0],
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data_rise[i] - data_fall[0]);
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}
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furi_string_push_back(buffer, '\n');
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storage_file_write(data_file, furi_string_get_cstr(buffer), furi_string_size(buffer));
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storage_file_close(data_file);
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}
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storage_file_free(data_file);
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furi_record_close(RECORD_STORAGE);
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furi_string_free(file_path);
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furi_string_free(buffer);
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}
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void wiegand_save_scene_on_enter(void* context) {
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App* app = context;
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text_input_reset(app->text_input);
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set_random_name(app->file_name, WIEGAND_KEY_NAME_SIZE);
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text_input_set_header_text(app->text_input, "Name the key");
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text_input_set_result_callback(
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app->text_input,
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wiegand_data_scene_save_name_text_input_callback,
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app,
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app->file_name,
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WIEGAND_KEY_NAME_SIZE,
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true);
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view_dispatcher_switch_to_view(app->view_dispatcher, WiegandTextInputView);
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}
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bool wiegand_save_scene_on_event(void* context, SceneManagerEvent event) {
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App* app = context;
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bool consumed = false;
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switch(event.type) {
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case SceneManagerEventTypeCustom:
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switch(event.event) {
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case WiegandDataSceneSaveFileEvent:
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wiegand_save(app);
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data_saved = true;
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scene_manager_search_and_switch_to_previous_scene(
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app->scene_manager, WiegandDataScene);
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consumed = true;
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break;
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default:
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consumed = false;
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break;
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}
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break;
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default:
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break;
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}
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return consumed;
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}
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