flipper-zero-tutorials/ui/basic_scenes_split/greeting_input.h

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#pragma once
#include <gui/scene_manager.h>
void basic_scenes_greeting_input_scene_on_enter(void* context);
bool basic_scenes_greeting_input_scene_on_event(void* context, SceneManagerEvent event);
void basic_scenes_greeting_input_scene_on_exit(void* context);