flipper-zero-tutorials/js/ai/train3.js

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2024-06-26 16:32:13 +00:00
let widget = require("widget");
let demo_seconds = 30;
print("Loading file", __filepath);
print("From directory", __dirpath);
// addText supports "Primary" and "Secondary" font sizes.
widget.addText(10, 10, "Primary", "Example JS widget");
widget.addText(10, 20, "Secondary", "Example widget from JS!");
// load a Xbm file from the same directory as this script.
widget.addText(0, 30, "Secondary", __filepath);
// add a line (x1, y1, x2, y2)
widget.addLine(10, 35, 120, 35);
// add a circle/disc (x, y, radius)
widget.addCircle(12, 52, 10);
let disc = widget.addDisc(12, 52, 5);
// add a frame/box (x, y, width, height)
widget.addFrame(30, 45, 10, 10);
widget.addBox(32, 47, 6, 6);
// add a rounded frame/box (x, y, width, height, radius)
widget.addRframe(50, 45, 15, 15, 3);
widget.addRbox(53, 48, 6, 6, 2);
// add a dot (x, y)
widget.addDot(100, 45);
widget.addDot(102, 44);
widget.addDot(104, 43);
// add an icon (x, y, icon)
//widget.addIcon(100, 50, "ButtonUp_7x4");
//widget.addIcon(100, 55, "ButtonDown_7x4");
// add a glyph (x, y, glyph)
widget.addGlyph(115, 50, "#".charCodeAt(0));
// Show the widget (drawing the layers in the orderer they were added)
widget.show();
let i = 1;
while (widget.isOpen() && i <= demo_seconds) {
// Print statements will only show up once the widget is closed.
print("count is at", i++);
// You can call remove on any added item, it does not impact the other ids.
if (disc) { widget.remove(disc); disc = undefined; }
// All of the addXXX functions return an id that can be used to remove the item.
else { disc = widget.addDisc(12, 52, 5); }
delay(1000);
}
// If user did not press the back button, close the widget.
if (widget.isOpen()) {
widget.close();
}
let vgm = require("vgm");
print ("pitch: " + to_string(vgm.getPitch()));
print ("roll: " + to_string(vgm.getRoll()));
print ("yaw: " + to_string(vgm.getYaw()));
print ("Waiting up to 5 seconds for 15 degree rotation...");
let amount_yaw = vgm.deltaYaw(15, 5000);
if (amount_yaw === 0) {
print ("Timed out!");
} else if (amount_yaw > 0) {
print ("Rotated clockwise " + to_string(amount_yaw) + " degrees!");
} else {
print ("Rotated counter-clockwise " + to_string(0 - amount_yaw) + " degrees!");
}