flipper-zero-tutorials/ui/basic_scenes_split/lottery.c

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#include "basic_scenes_split.h"
void basic_scenes_lottery_scene_on_enter(void* context) {
App* app = context;
widget_reset(app->widget);
widget_add_string_element(
app->widget, 25, 15, AlignLeft, AlignCenter, FontPrimary, "Lotto numbers:");
widget_add_string_element(
app->widget, 30, 35, AlignLeft, AlignCenter, FontBigNumbers, "0 4 2");
view_dispatcher_switch_to_view(app->view_dispatcher, BasicScenesWidgetView);
}
bool basic_scenes_lottery_scene_on_event(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
return false; // event not handled.
}
void basic_scenes_lottery_scene_on_exit(void* context) {
UNUSED(context);
}