260 lines
9.3 KiB
C
260 lines
9.3 KiB
C
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/*
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@CodeAllNight
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https://github.com/jamisonderek/flipper-zero-tutorials
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This is a GPIO interrupt demo for the Flipper Zero. The goal of this project is
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to show how interrupt GPIO input can be used in your own application.
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GPIO pin C3 is our interrupt pin (with internal pull-up resistor). I connect pin
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to a 220 ohm resistor and then the other side of the resistor to one side of a
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momentary switch. Other side of the switch connects to our GND pin.
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GPIO A7, A6 and A4 connect to 220ohm resistors then the + or - pins of LED...
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LED1: +A7 -A6
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LED2: +A6 -A7
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LED3: +A7 -A4
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LED4: +A4 -A7
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LED5: +A6 -A4
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LED6: +A4 -A6
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LEDs blink in order. When switch is pressed, pin C3 transitions from VCC to GND and the
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interrupt callback method gets invoked. This copies the current LED number into the
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selected LED (which stops LEDs from blinking). Pressing down button clears selected LED,
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so LEDs start again.
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*/
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#include <furi.h>
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#include <furi_hal.h>
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#include <furi_hal_gpio.h>
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#include <furi_hal_resources.h>
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#include <gui/gui.h>
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#include <locale/locale.h>
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#define TAG "gpio_interrupt_demo_app"
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typedef enum {
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DemoEventTypeKey,
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// You can add additional events here.
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DemoEventTypeTick,
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} DemoEventType;
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typedef struct {
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DemoEventType type; // The reason for this event.
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InputEvent input; // This data is specific to keypress data.
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// You can add additional data that is helpful for your events.
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} DemoEvent;
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typedef struct {
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FuriString* buffer;
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// You can add additional state here.
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} DemoData;
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typedef struct {
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FuriMessageQueue* queue; // Message queue (DemoEvent items to process).
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FuriMutex* mutex; // Used to provide thread safe access to data.
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DemoData* data; // Data accessed by multiple threads (acquire the mutex before accessing!)
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} DemoContext;
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static uint8_t currentLed; // The current LED to light (1-6)
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static uint8_t selectedLed; // The LED at the time of GPIO interrupt (or 0 if none).
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// Invoked when input (button press) is detected.
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// We queue a message and then return to the caller.
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// @input_event the button that triggered the callback.
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// @queue our message queue.
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static void demo_input_callback(InputEvent* input_event, FuriMessageQueue* queue) {
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furi_assert(queue);
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DemoEvent event = {.type = DemoEventTypeKey, .input = *input_event};
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furi_message_queue_put(queue, &event, FuriWaitForever);
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}
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// Invoked from our timer. We queue a message and then return to the caller.
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// @ctx our message queue.
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static void demo_tick(void* ctx) {
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furi_assert(ctx);
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FuriMessageQueue* queue = ctx;
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DemoEvent event = {.type = DemoEventTypeTick};
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furi_message_queue_put(queue, &event, 0);
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}
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// Invoked when our GPIO pin transitions from VCC to GND.
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// @ctx unused for this method.
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static void demo_gpio_fall_callback(void* ctx) {
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UNUSED(ctx);
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selectedLed = currentLed;
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}
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// Invoked by the draw callback to render the screen.
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// We render our UI on the callback thread.
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// @canvas the surface to render our UI
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// @ctx a pointer to a DemoContext object.
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static void demo_render_callback(Canvas* canvas, void* ctx) {
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// Attempt to aquire context, so we can read the data.
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DemoContext* demo_context = ctx;
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if(furi_mutex_acquire(demo_context->mutex, 200) != FuriStatusOk) {
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return;
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}
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DemoData* data = demo_context->data;
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if(selectedLed) {
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furi_string_printf(data->buffer, "Stopped on LED %d.", selectedLed);
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} else {
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furi_string_printf(data->buffer, "GND pin C3 to stop.");
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}
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(
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canvas, 10, 20, AlignLeft, AlignTop, furi_string_get_cstr(data->buffer));
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// Release the context, so other threads can update the data.
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furi_mutex_release(demo_context->mutex);
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}
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// Turns on one of the LEDs.
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// @pin the LED to turn on (value of 1-6)
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void update_led(uint8_t led) {
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if(led == 1 || led == 3) {
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// Pin A7 is 3.3 volts for LED 1 & 3.
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furi_hal_gpio_init(&gpio_ext_pa7, GpioModeOutputPushPull, GpioPullNo, GpioSpeedLow);
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furi_hal_gpio_write(&gpio_ext_pa7, true);
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} else {
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furi_hal_gpio_init(&gpio_ext_pa7, GpioModeOutputOpenDrain, GpioPullNo, GpioSpeedLow);
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// Pin A7 is GND (false) for LED 2 & 4.
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furi_hal_gpio_write(&gpio_ext_pa7, !(led == 2 || led == 4));
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}
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if(led == 2 || led == 5) {
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// Pin A6 is 3.3 volts for LED 2 & 5.
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furi_hal_gpio_init(&gpio_ext_pa6, GpioModeOutputPushPull, GpioPullNo, GpioSpeedLow);
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furi_hal_gpio_write(&gpio_ext_pa6, true);
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} else {
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furi_hal_gpio_init(&gpio_ext_pa6, GpioModeOutputOpenDrain, GpioPullNo, GpioSpeedLow);
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// Pin A6 is GND (false) for LED 1 & 6.
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furi_hal_gpio_write(&gpio_ext_pa6, !(led == 1 || led == 6));
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}
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if(led == 4 || led == 6) {
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// Pin A4 is 3.3 volts for LED 4 & 6.
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furi_hal_gpio_init(&gpio_ext_pa4, GpioModeOutputPushPull, GpioPullNo, GpioSpeedLow);
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furi_hal_gpio_write(&gpio_ext_pa4, true);
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} else {
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furi_hal_gpio_init(&gpio_ext_pa4, GpioModeOutputOpenDrain, GpioPullNo, GpioSpeedLow);
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// Pin A4 is GND (false) for LED 3 & 5.
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furi_hal_gpio_write(&gpio_ext_pa4, !(led == 3 || led == 5));
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}
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}
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// Disconnects a GpioPin via OutputOpenDrive, PushPullNo, output true.
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// @pin pointer to GpioPin to disconnect.
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void disconnect_pin(const GpioPin* pin) {
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furi_hal_gpio_init(pin, GpioModeOutputOpenDrain, GpioPullNo, GpioSpeedLow);
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furi_hal_gpio_write(pin, true);
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}
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// Program entry point
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int32_t gpio_interrupt_demo_app(void* p) {
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UNUSED(p);
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// Configure our initial data.
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DemoContext* demo_context = malloc(sizeof(DemoContext));
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demo_context->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
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demo_context->data = malloc(sizeof(DemoData));
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demo_context->data->buffer = furi_string_alloc();
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// Queue for events (tick or input)
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demo_context->queue = furi_message_queue_alloc(8, sizeof(DemoEvent));
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// LEDs connected on GPIO output pins (A7, A6, A4) via 220 ohm resistors.
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currentLed = 1;
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selectedLed = 0;
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update_led(currentLed);
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// GPIO pin (C3) is pull-up to VCC. Add switch to ground for change in value.
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// I use 220ohm resistor from switch to C3 (but optional if you are SURE
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// the pin is in input/interrupt mode).
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//
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// GpioModeInterruptRiseFall means callback invoked when going from VCC (from our
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// pull-up resistor) to GND.
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//
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// NOTE: You can use GpioModeInterruptRise for invoking on a GND->VCC and
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// GpioModeInterruptRiseFall for invoking on both transitions.
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//
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furi_hal_gpio_init(&gpio_ext_pc3, GpioModeInterruptFall, GpioPullUp, GpioSpeedVeryHigh);
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// NOTE: "add_int_callback" does "enable_int_callback" automatically.
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// For the 3rd parameter, you can pass any object that you want to be passed
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// to your callback method.
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furi_hal_gpio_add_int_callback(&gpio_ext_pc3, demo_gpio_fall_callback, NULL);
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// Timer triggers every 70ms (incrementing our current LED).
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FuriTimer* timer = furi_timer_alloc(demo_tick, FuriTimerTypePeriodic, demo_context->queue);
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furi_timer_start(timer, 70);
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// Set ViewPort callbacks
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ViewPort* view_port = view_port_alloc();
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view_port_draw_callback_set(view_port, demo_render_callback, demo_context);
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view_port_input_callback_set(view_port, demo_input_callback, demo_context->queue);
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// Open GUI and register view_port
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Gui* gui = furi_record_open(RECORD_GUI);
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gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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// Main loop
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DemoEvent event;
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bool processing = true;
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do {
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if(furi_message_queue_get(demo_context->queue, &event, 1000) == FuriStatusOk) {
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FURI_LOG_T(TAG, "Got event type: %d", event.type);
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switch(event.type) {
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case DemoEventTypeKey:
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// Short press of back button exits the program.
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if(event.input.type == InputTypeShort && event.input.key == InputKeyBack) {
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FURI_LOG_I(TAG, "Short-Back pressed. Exiting program.");
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processing = false;
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} else if(event.input.type == InputTypeShort && event.input.key == InputKeyDown) {
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// Clear our LED stop value.
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selectedLed = 0;
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}
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break;
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case DemoEventTypeTick:
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if(selectedLed == 0) {
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if(++currentLed > 6) {
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currentLed = 1;
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}
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update_led(currentLed);
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}
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break;
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default:
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break;
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}
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// Send signal to update the screen (callback will get invoked at some point later.)
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view_port_update(view_port);
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}
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} while(processing);
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// Free resources
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furi_hal_gpio_remove_int_callback(&gpio_ext_pc3);
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furi_timer_free(timer);
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// Pull all pins open.
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disconnect_pin(&gpio_ext_pc3);
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disconnect_pin(&gpio_ext_pa7);
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disconnect_pin(&gpio_ext_pa6);
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disconnect_pin(&gpio_ext_pa4);
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view_port_enabled_set(view_port, false);
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gui_remove_view_port(gui, view_port);
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view_port_free(view_port);
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furi_record_close(RECORD_GUI);
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furi_message_queue_free(demo_context->queue);
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furi_mutex_free(demo_context->mutex);
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furi_string_free(demo_context->data->buffer);
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free(demo_context->data);
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free(demo_context);
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return 0;
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}
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