flipper-zero-tutorials/vgm/apps/air_labyrinth/application.fam

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2024-02-23 20:37:06 +00:00
App(
appid="air_labyrinth",
name="Air Labyrinth",
apptype=FlipperAppType.EXTERNAL,
entry_point="game_app",
stack_size=4 * 1024, # Game stack, change accordingly
fap_icon="icon.png",
fap_category="Games",
fap_description="Labyrinth game v0.1 that supports the Video Game Module motion sensor. Written by @CodeAllNight (https://youtube.com/MrDerekJamison/about)",
fap_weburl="https://github.com/jamisonderek/flipper-zero-tutorials/tree/main/vgm/apps/air_labyrinth",
fap_author="@CodeAllNight (MrDerekJamison)",
fap_version="0.1",
fap_file_assets="assets", # Do not touch this and the next line, it is needed to generate sprites
fap_extbuild=(
ExtFile(
path="${FAP_SRC_DIR}/assets",
command="python3 ${FAP_SRC_DIR}/engine/scripts/sprite_builder.py ${FAP_SRC_DIR.abspath}/sprites ${TARGET.abspath}/sprites",
),
),
)