♻️ update single page
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#### Arquivista
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`aHR0cHM6Ly9kb2NzLmdvb2dsZS5jb20vZG9jdW1lbnQvZC9lLzJQQUNYLTF2VDNLLW1UamoxcVdkV2J3UVdFMDJfX3R0cDRvUG1yNTItbTR4ZHNaUlRRamFWYjB2UHJPM0R2NHJ2ZDhXT1BDMVVHY2tmZDgzUXpvd1VrL3B1Yg==`
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`aHR0cHM6Ly9kb2NzLmdvb2dsZS5jb20vZG9jdW1lbnQvZC9lLzJQQUNYLTF2VDNLLW1UamoxcVdkV2J3UVdFMDJfX3R0cDRvUG1yNTItbTR4ZHNaUlRRamFWYjB2UHJPM0R2NHJ2ZDhXT1BDMVVHY2tmZDgzUXpvd1VrL3B1YgoKaHR0cHM6Ly9hcmNoaXZlLm9yZy9zZWFyY2g/cXVlcnk9Y3JlYXRvciUzQSUyMkFycXVpdmlzdGEuZXhlJTIy`
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***
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@ -3757,6 +3757,7 @@ pass: paluch
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## ▷ Game Development
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* [PICO-8](https://mboffin.itch.io/pico8-educational-toolset) - Basic Game Development Concepts / [Web Version](https://www.pico-8-edu.com/)
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* [SebastianLague](https://www.youtube.com/c/SebastianLague/playlists?view=50&sort=dd&shelf_id=4) - Game Development Tutorials
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* [Trig for Games](https://demoman.net/?a=trig-for-games) - Trigonometry Lessons for Games
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* [ProFantasy](https://rpgmaps.profantasy.com/) - Fantasy Map Making Tutorials
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* [HiddenPalace](https://hiddenpalace.org/) - Game Development Media Archive
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* [Game Dev Resources](https://www.newgrounds.com/wiki/creator-resources/game-dev-resources), [Magic Tools](https://github.com/ellisonleao/magictools), [LibGDX](https://github.com/rafaskb/awesome-libgdx), [VG resource](https://www.vg-resource.com/) or [Awesome Gamedev](https://github.com/mbrukman/awesome-gamedev) - Game Development Resources
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* [PICO-8](https://mboffin.itch.io/pico8-educational-toolset) - Basic Game Development Concepts
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* [Free Game Engines](https://www.reddit.com/r/FREEMEDIAHECKYEAH/wiki/storage#wiki_game_engines)
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* [Playerio](https://playerio.com/) - Online Game Engine
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* [RPG Playground](https://rpgplayground.com/) - Simple RPG Creator
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* [Game-Editor](http://game-editor.com/Main_Page) or [microStudio](https://microstudio.itch.io/microstudio) - Game Creators
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* [HaxeFlixel](https://haxeflixel.com/), [GB Studio](https://www.gbstudio.dev/) / [GitHub](https://github.com/chrismaltby/gb-studio), [Flame](https://flame-engine.org/), [GameMaker](https://gamemaker.io/) / [Online](https://yellowafterlife.github.io/GMEdit/), [PixelVision8](https://pixelvision8.itch.io/pv8) / [GitHub](https://github.com/PixelVision8/PixelVision8), [Arcade Game Designer](https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer) / [2](https://jonathan-cauldwell.itch.io/arcade-game-designer), [Pixelbox](https://pixwlk.itch.io/pixelbox), [LIKO-12](https://ramilego4game.itch.io/liko12), [PQ93](https://charliezip.itch.io/pq93), [GDevelop](https://4ian.itch.io/gdevelop) / [2](https://gdevelop.io/), [Bitsy](http://ledoux.io/bitsy/editor.html), [LIKO 12](https://github.com/LIKO-12/LIKO-12), [Script 8](https://script-8.github.io/), [GDPS](https://gdpseditor.com/) or [Engine Fusion 2.5](https://www.clickteam.com/clickteam-fusion-2-5) - 2D Game Creators
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* [HaxeFlixel](https://haxeflixel.com/), [GB Studio](https://www.gbstudio.dev/) / [GitHub](https://github.com/chrismaltby/gb-studio), [Flame](https://flame-engine.org/), [GameMaker](https://gamemaker.io/) / [Online](https://yellowafterlife.github.io/GMEdit/), [PixelVision8](https://pixelvision8.itch.io/pv8) / [GitHub](https://github.com/PixelVision8/PixelVision8), [Arcade Game Designer](https://jonathan-cauldwell.itch.io/multi-platform-arcade-game-designer) / [2](https://jonathan-cauldwell.itch.io/arcade-game-designer), [Pixelbox](https://pixwlk.itch.io/pixelbox), [LIKO-12](https://ramilego4game.itch.io/liko12), [PQ93](https://charliezip.itch.io/pq93), [GDevelop](https://4ian.itch.io/gdevelop) / [2](https://gdevelop.io/), [Bitsy](http://ledoux.io/bitsy/editor.html), [LIKO 12](https://github.com/LIKO-12/LIKO-12), [Script 8](https://script-8.github.io/), [Tic80](https://tic80.com/), [GDPS](https://gdpseditor.com/) or [Engine Fusion 2.5](https://www.clickteam.com/clickteam-fusion-2-5) - 2D Game Creators
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* [3D Models](https://www.reddit.com/r/FREEMEDIAHECKYEAH/wiki/img-tools#wiki_.25B7_3d_models) - 3D Models / Tools
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* [Unreal Engine](https://www.unrealengine.com/) - 3D Creation Tool / [Python](https://github.com/20tab/UnrealEnginePython) / [C#](https://gamefromscratch.com/getting-started-with-unrealclr/) / [3D Scans](https://quixel.com/megascans) / [File Explorer](https://github.com/4sval/FModel)
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* [Tommti Systems](http://www.tommti-systems.de/go.html?http://www.tommti-systems.de/main-Dateien/files.html) - 3D Benchmark Tools
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